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World of the Ocean King

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"We are inhabitants of this world. We must return to the world of the Ocean King!"
Neri

The World of the Ocean King is the world where most of the events of The Legend of Zelda: Phantom Hourglass take place. It is the home of the Ocean King, his spirits, and the inhabitants of the islands. Despite being another world, it is very similar to the Great Sea: both have a vast expanse of ocean and share an analogous climate. The two worlds are so alike that throughout most of Link and Tetra's adventures there, they are unaware that they are in another world.

The ocean of this world is inhabited by more people, creatures, and monsters than the ocean of Link and Tetra's world. While on the Great Sea most of the creatures that could be seen were scattered monsters and the occasional Fishman, in this world monsters, Golden Frogs, Sea Traps, pirates, and traveler's boats can be seen roaming at all times. Unlike in the Great Sea, which is said to yield no fish, Link can catch many using the Fishing Rod.

There are more inhabited islands as well. Mercay Island, Molida Island, Goron Island, and the Isle of Frost all have sizable settlements on them, and there was once a great civilization called the Cobble Kingdom in the Northeastern Sea (though it is unknown how far their influence reached) that became the Isle of Ruins before the start of the game's events. Pirates are much more common in this world, sighted mostly in the sea between Mercay Island and Goron Island. There is also a female pirate, Jolene, who became enemies with Linebeck before the games events, and can be encountered anywhere the S.S. Linebeck is traveling.

The inhabitants of the World of the Ocean King know of most of the islands there, but not all. The Spirit Island is known to few. The Uncharted Island is known only to the Golden Frogs, one person on Mercay Island, and the Old Wayfarer. Zauz's Island is known only to Zauz and the Old Wayfarer. Dee Ess Island is known to the Gorons, and they host a game there. Harrow Island and Maze Island both hold mini-games and are known to few. The other islands are relatively large and well known.

Deities

The World of the Ocean King seems to have three deities, similar to the ones in Link and Tetra's world. They are the Three Spirits, fairy-like deities freed by Link during the first half of his quest. The other deity is the Ocean King himself, for whom the world was named and possibly created by. All of those who know of the World of the Ocean King know of him.

Locations

Southwestern Sea

Northwestern Sea

Southeastern Sea

Northeastern Sea

Ships

There are also many large rocks that can cause damage to the S.S. Linebeck. These rocks appear in lines, and seem to be old mountain ranges. Certain rocks can be destroyed with the cannon. They appear in several places:

Theory

Theory warning: This section contains theoretical information based on the research of one or several other users. It has not been officially verified by Nintendo and its factual accuracy is disputed.

The World of the Ocean King appears to be linked to Link and Tetra's world through the Ghost Ship, as it was the place where both Link and Tetra entered and exited this world. Some believe this is the area above the land of Termina, and that Termina was also affected by the Great Flood. However, there is little evidence to support this theory aside from both being parallel worlds. The World of the Ocean King may simply be another, separate, parallel world.

Theory warning: Theories end here.

Non-Canon Appearances

Non-canon warning: This article or section contains non-canonical information that is not considered to be an official part of the Legend of Zelda series and should not be considered part of the overall storyline.

Hyrule Warriors Legends

As part of the Phantom Hourglass & Spirit Tracks DLC, the World of the Ocean King appears on the eastern portion of the Grand Travels Map (which is a 8-Bit version of the world maps from both Phantom Hourglass & Spirit Tracks).

Non-canon warning: Non-canonical information ends here.

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