The Wii is a home video game console released by Nintendo. A distinguishing feature of the console is its wireless motion controller, the Wii Remote, which can be used as a handheld pointing device and detect movement in three dimensions. Another distinctive feature of the console is WiiConnect24, which enabled it to receive messages and updates over the Internet while in standby mode.
The Wii competed with other seventh-generation consoles in the market. Since its release, the Wii had consistently outsold both. Nintendo stated that its console targeted a broader demographic than that of the Xbox 360 or PlayStation 3. The Financial Times reported that as of September 12, 2007, the Wii was the sales leader of its generation. Nintendo also released the Wii in an alternative color of black at the latter stages of 2009. As of September 30, 2013, the console has sold 100.30 million units worldwide. 
The Wii is Nintendo's fifth home console, the direct successor to the Nintendo GameCube, and earlier-manufactured models were able to play all official GameCube games. Originally codenamed "Revolution" during early development, Nintendo first spoke of the console at the E3 2004 press conference and later unveiled the system at E3 2005. Satoru Iwata, President and CEO of Nintendo, revealed a prototype of the controller at the September 2005 Tokyo Game Show. At E3 2006, the console won the first of several awards. By December 8, 2006, it had completed its launch in four key markets.
In late 2009, a successor to the Wii, then codenamed "Zii", was announced, with further details revealed in E3 2011, in which it was then given the name Wii U.
The Wii Remote, sometimes shortened to Wiimote, is the controller used with the Wii. It bears some resemblance to the classic Nintendo remote, but is larger, with more buttons, and maintains wireless communication with the game system. It is secured to the player's wrist, for safety reasons, using a wrist strap.
In The Legend of Zelda: Twilight Princess, it is the Wii Remote that controls Link's weaponry. It is held in the right hand. The player must physically lash out with the Remote to provide sword action. Other weapons, such as the bow and slingshot, are aimed by pointing the Wii Remote at the screen, a reticule appears on-screen to indicate the point at which Link is aiming, and are fired using the B button, which is similar to a gun's trigger and is found on the underside of the remote.
The Nunchuk is an attachment to the Wii Remote which is necessary for playing Twilight Princess. The Nunchuk is held in the left hand. While the Wii Remote controls Link's items and weaponry, the Nunchuk controls Link's actual movement by use of the control stick. He runs or steers Epona in the direction in which the stick is tilted, moving more quickly the farther the stick is tilted. It has two buttons; the C button switches to first-person perspective, allowing the player to directly view his immediate surroundings through Link's eyes, while the Z button enables Link to lock onto a target with his sword, Boomerang, or other weapon in order to increase the accuracy of his strikes, this being the Wii equivalent of the GameCube's L button. Spin attacks can be performed by shaking the Nunchuk.
Reversal for the Wii
Because the majority of the population are right-handed, all of the action from the GameCube version of the game is mirrored so that Link—and therefore the player—would use the sword, via the Wii Remote, with the right hand. For this reason, everything else is also reversed in the game; maps are flipped left to right, the sun rises from west to east, Hylian writing appears backwards and the normally right-handed Princess Zelda holds her sword in her left hand. This also results in the pieces of the Triforce on Zelda and Link's hand reversed. There is no option to reverse the game for a normally left-handed player.
The Wii MotionPlus is an expansion device for the Wii Remote, required to play The Legend of Zelda: Skyward Sword. When attached to the Wii Remote, the Wii MotionPlus adds control of Link in a way that has not been introduced in any other game in the Zelda series. It is able to sense every movement the player makes, and matches the movements up with Link onscreen. While older games do not support the Wii MotionPlus, detaching it from the Wii Remote is not required, and it will not affect the gameplay in any way.
The Wii MotionPlus, while attached to the Wii's port for peripheral devices, provides its own port for other attachments. Alongside the Wii MotionPlus attachment, Nintendo also released the Wii Remote Plus, a Wii Remote with a built-in Wii MotionPlus. This omits the need for the Wii MotionPlus attachment, avoiding conflict with other attachable devices such as the Wii Zapper. A golden Wii Remote Plus was released as a bundle with The Legend of Zelda: Skyward Sword in late 2011.
The Wii Zapper is an extension for the Wii Remote and Nunchuk controllers that comes bundled with the spin off game Link's Crossbow Training. It resembles a Crossbow and can be used with other Wii shooting games, designed to make the games feel more realistic. The Wii Remote is placed horizontally on the top while the Nunchuk is placed vertically on the back.
Zelda games released on the Wii
- The Legend of Zelda: Twilight Princess (2006)
- The Legend of Zelda (2006)
- The Legend of Zelda: A Link to the Past (2006)
- Zelda II: The Adventure of Link (2007)
- The Legend of Zelda: Ocarina of Time (2007)
- Link's Crossbow Training (2007)
- The Legend of Zelda: Majora's Mask (2009)
- The Legend of Zelda: Skyward Sword (2011)
Video game consoles
| Home consoles|
Nintendo Entertainment System | Super Nintendo Entertainment System | Nintendo 64 | Nintendo 64DD | Nintendo GameCube | Wii | Wii U
Game Boy | Game Boy Color | Game Boy Advance (Game Boy Advance SP, Game Boy Micro) | Nintendo DS (DS Lite, DSI) | Nintendo 3DS
GameShark | Satellaview | Expansion Pak | CD-i | Wii Zapper