Artwork of Tatl
|First appearance||Majora's Mask (2000)|
- "Well, both of us have gotten what we were after... So this is where you and I part ways, isn't it? You know... it was kind of fun."
- — Tatl
Tatl (チャット Chatto?) is a character from The Legend of Zelda: Majora's Mask. She is Link's fairy companion throughout the game. She is the sister of Tael. She is known by all of the Great Fairies in Termina, as well as the members of the Bombers Secret Society of Justice. Tatl possesses a somewhat rude, critical and impetuous attitude, though she means well; initially, she is cold and callous towards Link, reluctantly working together with him only to be reunited with her friends, but eventually grows fond of him. She is the first companion of Link with a known relative.
As far as gameplay is concerned, she functions almost the exact same way as Navi from The Legend of Zelda: Ocarina of Time, allowing Link to Z-target enemies and ask for information about them; however, unlike Navi, she often interjects her own subjective opinions into her hints, often being vague and laconic in nature. If Link asks for information about an enemy that originally appeared in Ocarina of Time, she will provide less helpful hints as he should already know how to deal with them. Tatl's voice is represented by chiming noises rather than speech.
Once, during a rainstorm, Tatl and her brother Tael befriended the abandoned Skull Kid. The three got along very well, even though the Skull Kid's mischievous side would surface at times. Tatl seemed to be complicit in the Skull Kid's early activities (even helping him to rob Link, and taunting Link when Link became a Deku Scrub), although she later claimed his robbing of the Happy Mask Salesman was unjustified.
When Link is traveling through the Lost Woods, Tatl flies out and startles Epona into throwing Link off, knocking the hero unconscious. She, along with her brother and the Skull Kid, is fascinated by Link's Ocarina, but refuses to let Tael try it. When Link wakes up and confronts them, she escapes with her friends. After Link is cursed into a Deku form, she tries to stop him from pursuing the Skull Kid and as a result, she is separated from the Skull Kid and her brother. She realizes that she must work together with the now transformed Link to see her brother again and stop the Skull Kid.
When Link and Tatl confront the Skull Kid for the first time at the top of the Clock Tower, Tael tells them where to find those with power to stop the Skull Kid, and is punished for this, angering Tatl. Link finds no way to damage the Skull Kid, but manages to knock the Ocarina of Time out of his hands; as he picks up the ocarina, he recalls Princess Zelda teaching him the "Song of Time" just before his leaving. Tatl tells Link off for getting lost in memories and is visibly frightened by their seemingly impending death at the hand of the Moon, and even goes as far as to pray to the Goddess of Time. Using the ocarina, which manifests itself as the Pipes of Awakening, Link plays the "Song of Time", returning them to the First Day of the three-day cycle. Upon defeating Odolwa, Tatl will apologize to Link for her actions at the beginning of the game before immediately switching back to her snappy personality, demanding that he not hold it against her.
Upon subsequent return trips to the Clock Tower, Tatl tries to prevent Tael from being hit by the Skull Kid by warning him of what will happen, but always fails. After Link gathers the four Boss Remains and frees the Four Giants, he calls them together with the "Oath to Order", causing the Skull Kid to reject the Mask's control over him. After the Four Giants arrive to stop the Moon, Tatl will then berate Skull Kid for his actions, and also denies Tael's statements that Skull Kid was actually being controlled by Majora's Mask. She then thinks Skull Kid was acknowledging that it was all his fault, until she realizes that it was actually Majora speaking, after which the mask travels to the Moon (During subsequent trips to the past, she will initially attempt to berate Skull Kid, but then acknowledge Tael's explanation before he states it, to Tael's confusion as to how she knew). The first time this happens, Tatl shows a great reluctance to follow, but agrees to when Tael insists on aiding Link if she won't. If time is rewound and the player calls the Four Giants again, Tatl will agree to follow Link with some resigned amusement. At the end of the game, Tatl remains behind in Termina with her brother and the Skull Kid (now free of the Mask's power) and the three plan on attending the Carnival of Time. As Link rides off, she calls after him a cry of gratefulness.
The siblings' names appear to be a play on "tattle-tale", due to their childlike mischief. Tatl is also a play on the Fairy's method of giving information on enemies.