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Take 'Em All On

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Take 'Em All On Interior

The interior of Take 'Em All On

Take 'Em All On is a mini-game from The Legend of Zelda: Spirit Tracks. The mini-game stall is located in Castle Town and is run by Joynas. The objective of this game is to challenge the three levels in a consecutive battle against groups of enemies in order to advance, which includes the Dungeon Bosses that he defeated before. Each level opens up after Link completes a certain dungeon in the game, and costs 50 Rupees to play.

Dungeon

The main objective of this mini-game is to clear the various rooms of enemies in order to advance to the next. There are three levels of difficulty, each opening at varying points in time. There are no hearts found during the challenges (except in Room 16 of Level 3 before the final opponent) though potions can be used. Link will encounter every enemy that he has faced up to a certain point. In certain rooms, Link can only use the weapons he had during his first encounter with the enemy.

Level 1 features basic enemies and the first boss. It opens after the Forest Temple is completed. It contains ten rooms. The prize for completing this level for the first time is a Heart Container; any subsequent completion is a random Treasure.

Level 2 features mid-level enemies and the first three bosses, which he will fight in Rooms 6, 10 and 14, respectively. It opens after the Ocean Temple is completed. It contains fourteen rooms. The prize for completing this level for the first time is a Bomb Bag upgrade; any subsequent completion is a random Treasure.

Level 3 features extremely powerful enemies, and once Link reaches the Room 11, he will be fighting the first six bosses (excluding Byrne), and then Dark Link, consecutively. It opens after the Sand Temple is completed. It contains sixteen rooms. Completing this level rewards Link with a high-value Treasure.

Enemies

Level 1

Boss

Level 2

Bosses

Level 3

Bosses
  • Stagnox
  • Fraaz
  • Phytops
  • Cragma
  • Skeldritch
  • Dark Link

See also

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