Swamp Palace
from Zeldapedia, the Legend of Zelda wiki
- This is the article about the A Link to the Past dungeon. For the Zelda II dungeon, see Midoro Palace.
| Swamp Palace | |
|---|---|
![]() The entrance to the Swamp Palace | |
| Location(s) | Great Swamp |
| Game(s) | A Link to the Past (1992) |
| Main Item | Hookshot |
| Boss(es) | Arrghus |
The Swamp Palace is the second dungeon in the Dark World in The Legend of Zelda: A Link to the Past. It is located in the Great Swamp, west of Lake Hylia, where its Light World parallel is also found.
Contents |
[edit] Story
Spoiler warning: Plot and/or ending details follow.
On his quest to free the Seven Maidens, Link enters the Swamp Palace. However, he finds that the ladder leading into the main dungeon has broken off. Sahasrahla contacts Link by means of a telepathic tiles and tells him that certain changes made in the Light World will also cause change to happen in the Dark World. Link uses the Magic Mirror to travel the the Light World and enters the Swamp Ruins. Inside, he drains the water; effectively causing water to fill the Swamp Palace in the Dark World. Link uses the water to climb the broken ladder and traverses the dungeon. After defeating Arrghus, Link rescues the second Maiden.
Spoiler warning: Spoilers end here.
[edit] Dungeon
Many of the puzzles in the dungeon revolves around the raising and lowering of the water inside the palace, via many switches placed in convenient locations around the dungeon.
[edit] Items
[edit] Enemies
- Bari (Blue/Red)
- Biri (Red)
- Blade Trap
- Kyameron
- Pirogusu
- Stalfos (Blue/Red)
- Water Tektite
- Zol (Red)
[edit] Boss

