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{{Stub|TFH}}
{{Dungeons
 
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{{Character
|name = Goron Temple
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|name = Doppel Master
|image = [[File:Goron Temple.png]]
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|image = [[File:Doppel Master.png|150px]]
|caption = The temple's entrance
 
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|caption =
|location = [[Goron Island]]
 
|game = {{PH}}
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|title =
|item = [[Bombchu]]
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|race = [[Human]]
|mini-boss =
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|gender = Male
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|game = {{TFH}}
|boss = [[Dongorongo]]
 
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|other =
|quest = [[Pure Metal#List of Pure Metals|Crimsonine]]<br>[[Sand of Hours]] worth two minutes
 
 
|era =
|element= <!-- Before adding, changing, or removing dungeon elements, please see the guidelines detailed on the template's page, located here: http://zeldawiki.org/Template:Element --> {{Element|Desert}}
 
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|family =
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|voice actor(s) =
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|theme music =
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|counter =
 
}}
 
}}
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The '''Doppel Master''' is the master of the [[Hall of the Doppels]] in [[Hytopia Castle]]. He activates the [[Doppel]]s and the lobby's Triforce Gateway so that Link may enter the [[Drablands]] in their company.
The '''Goron Temple''' is a Temple in {{PH}}.
 
   
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==Biography==
==Entrance to the Temple==
 
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When Link first enters the Hall of the Doppels, the Doppel Master welcomes him and explains the purpose of the Doppels. It is the Doppel Master's duty to awaken the Doppels and bind them to Link's soul whenever he wishes to venture out into the Drablands.<ref>{{Cite|They call me the Doppel Master. To depart for the Drablands in the company of Doppels, speak with me and I will bind them to your will.|Doppel Master|TFH}}</ref> He chants a string of magical words that will awaken the Doppels. After the Doppels are awakened, the Doppel Master will then open the Triforce Gateway and permit Link entry. He will have to be spoken with again to reawaken the Doppels if Link exits and returns to the lobby.
The dungeon is located on [[Goron Island]]. [[Link]] cannot access the dungeon until he becomes an official member of the [[Goron]] tribe by completing a quiz made by the [[Biggoron#Phantom Hourglass|head Goron]] of the island and traveling through a maze. After meeting the conditions, he must chase [[Gongoron]] across the island, first through the inhabited area, and then through the aforementioned maze.
 
   
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==Trivia==
==Themes and Navigation==
 
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*In the European release of the game, the Doppel Master's magical words used to awaken the Doppels, "Pu gnimoc remotsuc eno", is "One customer coming up" backwards.<ref>{{Cite|Pu gnimoc remotsuc eno...!|Doppel Master|TFH}}</ref>
[[File:Bomchu Puzzle PH.png|thumb|left|Bombchu navigating over sand to a switch]]
 
The Temple has a rocky theme with bodies of quicksand, which are dangerous for Link because he can sink into the sand, taking damage as a result. As the young hero explores the dungeon, he finds [[Bombchu]] after a unique puzzle where he must alternate control between him and Gongoron to press a series of switches. Later, with the help of Gongoron, Link defeats the boss, [[Dongorongo]], and obtains the [[Pure Metal#Crimsonine|Crimsonine]], one of the three Pure Metals needed to forge the [[Phantom Sword]].
 
   
 
{{Ref}}
It is optional whether this Temple is completed before or after completion of the [[Temple of Ice (Phantom Hourglass)|Temple of Ice]] and/or [[Mutoh's Temple]].
 
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[[Category:Characters in Tri Force Heroes]]
{{clear}}
 
 
==Gallery==
 
<gallery>
 
File:PH Goron Temple 1F.png|The first floor of the Temple
 
File:PH Goron Temple B1.png|The first Basement floor of the Temple
 
File:PH Goron Temple B2.png|The second Basement floor of the Temple
 
File:PH Goron Temple B3.png|The third Basement floor of the Temple
 
File:PH Goron Temple 1F 1.png|The cave sub area of the first floor of the temple
 
File:PH Goron Temple B4.png|The fourth Basement floor of the Temple
 
File:Dongorongo room.png|Dongorongo's room
 
File:Crimsonine room.png|The room where the Crimsonine is held
 
File:Gongoron Control.png|Gongoron completes a puzzle
 
File:Crimsonine Pedestal.png|The Crimsonine on a pedestal at the end of the dungeon
 
</gallery>
 
 
{{Names
 
|en=
 
|enM=
 
|ja=
 
|jaM=
 
|es= Templo Goron
 
|esM= Goron Temple
 
|fr=
 
|frM=
 
|frC= Temple Goron
 
|frCM= Goron Temple
 
|frF=
 
|frFM=
 
|de=
 
|deM=
 
|it= Santuario Goron
 
|itM= Goron Sanctuary
 
|ko=
 
|koM=
 
}}
 
 
{{DungeonNav2|PH}}
 

Revision as of 21:12, 26 October 2015



Template:Character The Doppel Master is the master of the Hall of the Doppels in Hytopia Castle. He activates the Doppels and the lobby's Triforce Gateway so that Link may enter the Drablands in their company.

Biography

When Link first enters the Hall of the Doppels, the Doppel Master welcomes him and explains the purpose of the Doppels. It is the Doppel Master's duty to awaken the Doppels and bind them to Link's soul whenever he wishes to venture out into the Drablands.[1] He chants a string of magical words that will awaken the Doppels. After the Doppels are awakened, the Doppel Master will then open the Triforce Gateway and permit Link entry. He will have to be spoken with again to reawaken the Doppels if Link exits and returns to the lobby.

Trivia

  • In the European release of the game, the Doppel Master's magical words used to awaken the Doppels, "Pu gnimoc remotsuc eno", is "One customer coming up" backwards.[2]

References

  1. "They call me the Doppel Master. To depart for the Drablands in the company of Doppels, speak with me and I will bind them to your will." — Doppel Master (Tri Force Heroes)
  2. "Pu gnimoc remotsuc eno...!" — Doppel Master (Tri Force Heroes)