Zelda Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!

Come join the Zelda Wiki community Discord server!

READ MORE

Zelda Wiki
Register
Advertisement

The Silent Realm is a spiritual realm in Skyward Sword.[1][2] The Silent Realm may only be entered by the goddesses' chosen hero.[2][3] Even Fi may not enter.[3] Link accesses the realm by thrusting his sword on a Trial Gate, found by dowsing an area known to house a portal. The Silent Realm is a test forced upon Link by the Goddesses so that he can claim proof of his spiritual growth.[4][5] Upon completion of each Silent Realm, Link is awarded a sacred treasure which allows him to traverse a region previously unexplored towards locating the Goddesses' Sacred Flames.[6] The treasures garnered by the Silent Realms include the Water Dragon's Scale at Faron Woods, the Clawshots in the Lanayru Desert, the Fireshield Earrings at Eldin Volcano, and the Stone of Trials at the last Silent Realm in Skyloft. The Sky Keep provides access to three isolated areas of Skyloft's Silent Realm where the individual pieces of the Triforce are located.

Features and Overview[]

SilentRealm2

Watchers patrolling the Silent Realm in Faron Woods

After playing the appropriate goddess' song upon the mark, Link will be taken into an alternate dimension of the region he is in, defenseless, and his spirit will have separated from his body.[7] To prove his spiritual growth and leave the Silent Realm, he will have to collect all fifteen Sacred Tears scattered around the region,[8] and store them in his Spirit Vessel, all without the help of Fi.[9][10][11] Link begins within a protective circle. However, the moment he steps outside of it, the realm's knight-like overseers, the Guardians, will awaken and give chase.[12] To emphasize the stealthiness required of Link in this trial, Watchers, ghost-like beings who carry lanterns, will be patrolling the area. Guardians exist in a dormant state as long as Link remains vigilant in collecting Tears. Guardians will awaken after one of three events occur: Link does not collect a Tear for 90 seconds;[13] he comes within range of a Watcher's lantern; or he stumbles upon Waking Water.[14] The nine-petaled flower at the top of the Spirit Vessel acts as a timer; each petal represents 10 seconds, and when all of the petals are shed, the Guardians awaken and begin to chase after Link. Every time the Guardians awaken, the stunning effect of the Tears is canceled until Link manages to find another. After only one hit from any Guardian, Link must restart the entire trial.[15] The locations of the Tears Link has collected will be marked on the Map, easing future attempts if Link fails the trial.[16]

To help him find the remaining Sacred Tears, Link can pick up a Light Fruit to reveal their locations, in a fashion similar to that of beacons, for 30 seconds.[17] After Link collects all fifteen Sacred Tears, he must safely return to the mark without being noticed by the Watchers or stepping Waking Water. Should Link be spotted by the Watchers or accidentally touch the Waking Water after collecting all fifteen Sacred Tears, it will be impossible to return the Guardians to their inactive state, so Link must take extra care not to let this happen on his way back to the starting point.[4]

Dusk Relics are strangely abundant in Silent Realms, and are the only Collectibles that exist during these events. Dusk Relics are needed for several upgrades. If Link does not receive the amount of Dusk Relics he needs after completing all of the Silent Realms, he can explore them again in Lanayru's Lightning Round to collect more.

Trivia[]

  • The background music of a Silent Realm is a softer, more ethereal version of the corresponding area's usual theme.
  • Before release, the Silent Realm was known as the Siren Realm before it had a name change.[18] This explains why the Hylian letters around the protective circle in the Silent Realm spell out the word SIREN.[19]
  • When entering first person mode and looking into waking water, instead of a reflection, the Triforce can be seen.

Nomenclature[]

TMC Forest Minish Artwork Names in other regions TMC Jabber Nut Sprite
LanguageNameMeaning
JapanJapaneseサイレン (Sairen) (SSHD)[20]Siren
NetherlandsDutchRijk der Stilte (SSHD)[21]Realm of the Silence
GermanyGermanSairen (SS)
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery[]

References

  1. "The Silent Realm is a spiritual realm." — Hyrule Historia, Dark Horse Books, pg. 58
  2. 2.0 2.1 "The Silent Realm is a spirit world that only the goddess's chosen hero is allowed to enter." — Fi (Skyward Sword)
  3. 3.0 3.1 "Master, I will await your return in the outside world." — Fi (Skyward Sword)
  4. 4.0 4.1 "The trial will continue until you exit the Silent Realm. Proceed with caution on your way back to the entrance so that you can claim proof of your spiritual growth." — N/A (Skyward Sword)
  5. "They are domains of the spirit accessible only to the goddess' chosen hero." — Fi (Skyward Sword)
  6. "When this vessel is full, it will signify you have completed the trial, allowing your spirit to grow. This, in turn, will allow the Goddess to bless you with a new power." — Fi (Skyward Sword)
  7. "Your spirit has temporarily separated from your physical body so that you may undertake this challenge." — Fi (Skyward Sword)
  8. "That is a Tear of Farore. You will need to collect 15 of them." — Fi (Skyward Sword)
  9. "You got the Spirit Vessel! This mysterious plant represents your spirit, Link." — N/A (Skyward Sword)
  10. "As you know by now, I cannot follow you. The trial calls out to your mind alone, as it is in every Silent Realm." — Fi (Skyward Sword)
  11. "To fill the Spirit Vessel, you need to search for something known as a Tear of Farore. There are many of them spread across this strange world." — Fi (Skyward Sword)
  12. "If you take even a single step outside the protective circle you stand in, the Guardians of this realm will wake up and pursue you, Master." — Fi (Skyward Sword)
  13. "You got a Tear of Farore! This object's power halts the movements of the Guardians for 90 seconds." — N/A (Skyward Sword)
  14. "The unusual liquid substance that covers that area is known as Waking Water, and it has certain unique properties. If you make contact with Waking Water, the Guardians will be immediately alerted to your presence." — Fi (Skyward Sword)
  15. "If a Guardian manages to land even a single hit on you, your spirit will shatter and you will fail the trial." — Fi (Skyward Sword)
  16. "The locations of tears you have gathered during your trial are marked on the map." — Fi (Skyward Sword)
  17. "You got a Light Fruit! This mysterious fruit enables you to see beacons over the positions of Sacred Tears for 30 seconds!" — N/A (Skyward Sword)
  18. "The game’s Siren Realm has a new name. An editor who worked on the Game Informer article for the magazine’s upcoming issue has said that the world is now called the Silent Realm."Zelda: Skyward Sword's Siren Realm sees a small name change, .
  19. Siren Realm
  20. "そこは 女神様より選ばれし者だけが 入ることができる精神の世界 サイレン (Soko wa megamisama yori erabareshimono dake ga hairu koto ga dekiru seishin no sekai Sairen)" — Fi (Skyward Sword HD)
  21. "Link! Ben je hier voor een gevecht of ga je voor een beproeving in een Rijk der Stilte?" — Lanayru (Skyward Sword HD)</ref>
Advertisement