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Sign (Ocarina of Time)
A sign from Ocarina of Time
First appearance The Adventure of Link (1988)
Appearances The Adventure of Link
A Link to the Past
Link's Awakening
Ocarina of Time
Majora's Mask
Oracle of Ages
Oracle of Seasons
Four Swords
The Wind Waker
Four Swords Adventures
The Minish Cap
Twilight Princess
Phantom Hourglass
Spirit Tracks
Use Displays useful information
"Simply divine! Impeccably fine! Gorgeous design! Notably kind! Signs!!! Have you broken any signs! Of course not! Who could? They're so lovely! You and I see eye to eye!"
Sign-Loving Subrosian

Signs are recurring objects in the Legend of Zelda series. These wooden boards are inscribed with useful information that can be read by pressing a game's action button while standing in front of them. In some games, signs can be destroyed or manipulated in other fashions.


Zelda II: The Adventure of Link

Signs can be found in the villages of Hyrule, inscribed with the village's name.

The Legend of Zelda: A Link to the Past

Signs can be found in both the Light and Dark Worlds. After Link rescues Princess Zelda from Hyrule Castle, Agahnim brands Link a kidnapper and traitor to Hyrule, and signs inscribed with Link's description and image can be found throughout the Light World. Signs can be picked up, thrown at enemies to deal damage, or be sliced and destroyed. The Lockpicker, a strange character found near the Desert of Mystery, will follow Link if he breaks his sign. Some signs depict Link as a thief.

The Legend of Zelda: Link's Awakening

On Koholint Island there is an area known as the Signpost Maze, which is filled with various signs. If Link follows the directions on the signs in the proper manner, a staircase leading to Mamu's abode can be found. Some signs in the maze are initially inaccessible, requiring Link to obtain certain items first.

The Legend of Zelda: Ocarina of Time & Majora's Mask

Signs look and function the same in both these games. Link can destroy them both with his sword and different weapons. They can be repaired by playing either "Zelda's Lullaby" or the "Song of Healing" in Ocarina of Time and Majora's Mask, respectively. There are two types of signs in these games. The first kind is rectangular and can be destroyed and repaired. The second kind is skinnier and has an arrow point that typically shows the direction to a separate location. This type of sign will not be damaged by Link's attacks. The sign can be cut diagonally in Ocarina of Time, but this aspect of the sign was removed in the 3D version of the game.

The Legend of Zelda: Oracle of Ages & Oracle of Seasons

Signs in both these games look the same as the ones in Link's Awakening. However, these can be destroyed by picking them up with the Power Bracelet and throwing them.

In Oracle of Seasons, Link can receive a Sign Ring from the Sign-Loving Subrosian if he breaks 100 signs.

The Legend of Zelda: Four Swords

The Legend of Zelda: The Wind Waker

Sign (The Wind Waker)

Signs in The Wind Waker are nearly all wooden, and inscribed upon in Hylian. Link may cut these signs into several shapes using his sword and different techniques. Link may also destroy signs using a variety of weapons, like bombs. Some items, like arrows, are ineffective, and will, for example, stick to the sign instead.

If Link destroys a sign, he may magically recreate it using the Wind God's Aria to make the pieces hover back to the signpost and reassemble themselves.

The Legend of Zelda: Four Swords Adventures

Signs can be found in nearly every stage of the game. They introduce new areas and give warnings or advice about what can be found in areas ahead. Several signs feature newsletters written by Tingle called the Tingle Times.

The Legend of Zelda: The Minish Cap

Sign (The Minish Cap)

Signs are placed near the entrances of areas, usually telling Link where he is and what main areas border the area. Interestingly, Link can pick up a sign with R and carry it around or throw it. He can also destroy them with his sword once he has learned the Rock Breaker skill.

The Legend of Zelda: Twilight Princess

Signs mark locations and important landmarks such as Death Mountain. Signs also often appear to give directions to different areas of Hyrule or post important messages. Link can slice the sign in many ways according to his sword strikes; a Roll Attack will shatter it in one hit. This also occurs if Epona gallops at a sign. Broken pieces of signs can be carried around. Hitting an enemy with a part of a sign deals damage, regardless of what part is used. However, there is no way to reassemble them without leaving the area and returning. The actual in-game sign models all read, in Hylian, "Signboard of Hyrule."

The Legend of Zelda: Phantom Hourglass

Signs reveal what is up ahead, as well as info about where Link currently is. Signs in this game come in two varieties. Signs found in caves and dungeons are commonly made of stone, while signs in the overworld are primarily wooden. Like its predecessors, the wooden sign can be cut in half, but it cannot be fixed until Link leaves the area and comes back to it.

The Legend of Zelda: Spirit Tracks

Large bulletin boards appear in several locations, and give information about prizes available from the prize postcard contest and the names of players who participated in the most recent battle.

The Legend of Zelda: Skyward Sword

Signs make an appearance all around Skyloft. Link can hit the signs with his sword to break them. Link can also roll into the signs to break them.

Non-canonical appearances

Non-canon warning: This article or section contains non-canonical information that is not considered to be an official part of the Legend of Zelda series and should not be considered part of the overall storyline.

Link's Crossbow Training

Signs appear in some stages as targets for Link to hit with his crossbow.

Hyrule Warriors/Legends

Hyrule Warriors Linkle Hyrule Castle Sign (Victory Cutscene)

Sign in Linkle's victory cutscene from Hyrule Warriors

A Signs appears in Zora's Domain and in the King's Hall keep in the Lake Hylia stage.

A Sign pointing the way to Hyrule Castle appears in Linkle's victory cutscene in both games and Linkle's Tale in Hyrule Warriors Legends. Humorously, Linkle fails to notice the sign and often ends up going in the direction opposite to where the sign is pointing to. This results in her finding herself becoming lost during her journey to Hyrule Castle.

Non-canon warning: Non-canonical information ends here.

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