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Scarecrow's Song

from Zeldapedia, the Legend of Zelda wiki

Scarecrow's Song
The Scarecrow's Song has no set melody as it is composed by the player.
First appearance Ocarina of Time (1998)
Appearances Ocarina of Time
Majora's Mask
Learned (Ocarina of Time)
Lake Hylia
(Majora's Mask)
Trading Post
Astral Observatory
Power(s) (Ocarina of Time)
Summons Pierre
(Majora's Mask)
Summons Bonooru

The "Scarecrow's Song" is a recurring song in the Legend of Zelda series. When played, this song summons forth a Scarecrow that Link can use as a grappling target for his Hookshot or Longshot. The song is composed by the player themselves.

[edit] Appearances

Spoiler warning: Plot and/or ending details follow.

[edit] The Legend of Zelda: Ocarina of Time

The "Scarecrow's Song" is composed by playing an eight-note song for Bonooru found near Lake Hylia. As long as the notes are not the same as those used in another song Link can play (If one tries to use the same notes of another song for the scarecrow song, Bonooru will tell you that he feels that that song is needed for something else), the Scarecrow remembers Link's song for future use. When Link returns to the same area seven years later, the Scarecrow remembers the song upon being played it. He arranges it so that his friend Pierre appears whenever the song is played in certain areas, indicated by Navi, allowing Link to use him as a target to reach areas he could not reach before.

[edit] The Legend of Zelda: Majora's Mask

The "Scarecrow's Song" is composed by playing an eight-note song for Bonooru, who can be found in either the Trading Post or the Astral Observatory. Once he has learned the song, he will appear, much like Pierre from Ocarina of Time, in certain areas when it is played. If the three-day cycle is restarted by playing the "Song of Time", Link must create the song from scratch again.

Spoiler warning: Spoilers end here.