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"The queen of Hyrule. Her light moves belie devastating magical attacks"
— Manual Description

Zelda is a playable character in the Super Smash Bros. series. She made his debut in the series in Super Smash Bros. Melee and has consistently appeared in every game since. Initially she appeared to be based off of her model in The Legend of Zelda: Ocarina of Time but starting from Super Smash Bros. Brawl she is mainly inspired by the Twilight Princess incarnation of the character. In every game in the series she has been available as a fighter from the start.

Fighting Style

Zelda mainly uses powerful magic attacks to defeat her foes. Typically they are either long lasting attacks with multiple hitboxes, or powerful attacks that only strike briefly and are hard to land. In her original appearance and in Super Smash Bros. Brawl, she could transform into Sheik but starting in Super Smash Bros. for Nintendo 3DS / Wii U she is her own unique character.

It should be noted Zelda uses several of the spells from Ocarina of Time in her moveset. However in The Legend of Zelda series, she has never been shown to be able to use these abilities.

Attacks

Ground Attacks

Attack Type Attack Name Damage Description
Neutral Attack 3% Zelda pushes her foes away with a weak magical attack.
Forward Tilt 10-12% Zelda knocks her foes away with a backhand strike powered by magic..
Up Tilt 7% Zelda swings her hand in an arc above her, knocking foes upwards.
Down Tilt 5% Zelda performs a low kick on her opponent. In early games this stunned enemies allowing it to be used repeatedly but starting from Super smash Bros. for Wii U/3DS, it knocks foes upwards making it harder to hit consecutively.
Dash Attack 6-12% Zelda charges at her foe with both palms outstretched and charged with magic.
Grab NA Zelda uses magic to hold her foes in place where she can then damage them using magic.

Smash Attacks

Attack Type Attack Name Damage Description
Forward Smash 17% Zelda charges magic in her hands and then performs a palm thrust that deals multiple hits, the last of which launching her enemy.
Up Smash 16% Zelda waves a magically charged hand in the air damaging any enemies it connects with.
Down Smash 10%,12% Zelda kicks back and forth with her leg knocking enemies away from her at a low angle.

Air Attacks

Attack Type Attack Name Damage Description
Neutral Air 7-11% Zelda spins around in midair surrounding herself with magic.
Forward Air Lightning Kick 4-20% Zelda kicks forward with her leg dealing massive damage if her heal connects with her enemy.
Back Air 4-20% Zelda performs a lightning kick almost identical to her forward aerial.
Up Air 15% Zelda creates an explosion at the tip of her hand. Despite it's large animation, it is quite difficult to hit with.
Down Air 4-16% Zelda kicks her foes knocking them downwards if it connects in the air.

Special Attacks

Attack Type Attack Name Damage Description
Neutral Special 1 Nayru's Love 5-7% Zelda summons a crystal around her which quickly breaks dealing damage to foes. It can also reflect projectiles.
Neutral Special 2 Nayru's Rejection 1-5% Zelda summons a crystal that reverses the way her opponents are facing.
Neutral Special 3 Nayru's Passion 15% Zelda drags foes towards her before creating an explosion. Unlike her other alternate specials this one cannot reflect projectiles.
Forward Special 1 Din's Fire 3-14% Zelda launches a fireball at her opponent that explodes after a set amount of time or when the player releases the special button. Despite it's name, it's appearance and function closer resembles Link using the Bombos Medallion.
Forward Special 2 Din's Flare 7-14% Zelda launches a fireball that moves faster with less control.
Forward Special 3 Din's Blaze 4-18% Zelda launches a fireball that moves slower but with more control.
Up Special 1 Farore's Wind 6%,8-12% Zelda vanishes and then reappears some distance away in the direction the player points the control stick in. The attack deals damage upon both disappearing and reappearing.
Up Special 2 Farore's Squall 0% Zelda pushes foes away upon vanishing instead of dealing damage.
Up Special 3 Faroe's Windfall 4%,7% Zelda teleports further but can only travel upwards.
Down Special 1 Phantom Slash 26% Zelda summons a Phantom to rush at her foes. The longer she charges the larger the Phantom is and the further it will travel. The Phantom also reflects projectiles. This attack was introduced in Super Smash Bros. for Wii U/3DS. In prior games to that Zelda had a move known as Transform that would allow her to change into Sheik.
Down Special 2 Phantom Breaker 20% Zelda summons a Phantom that travels a set distance regardless of how much it's charged. It also deals more damage to shield.
Down Special 3 Phantom Strike 30% Zelda summons a Phantom right beside her that deals a higher amount of damage and charges in half the time.
Final Smash Light Arrow 39% Zelda summons the Bow of Light and launches a Light Arrow at all enemies standing directly in front of her. This attack travels very fast and deals a very high amount of knockback damage.

Other References to The Legend of Zelda series

In earlier games, whenever Zelda would transform into Sheik, the secret unlocked sound effect present in most Zelda games would play.

Zelda's palette swaps reference several different appearances she has had throughout the series. Including the green, red and blue dresses she wore in The Legend of Zelda, a purple outfit similar to her Ocarina of Time appearance, her The Legend of Zelda: A Link to the Past appearance and a white dress that might be a reference to outfit she wore as Hylia in The Legend of Zelda: Skyward Sword.

Trophies

See also

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