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(Undid revision 455936 by Brainiac Adam (Talk))
 
(Undid revision 455937 by Brainiac Adam (Talk))
 
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{{Dungeons
 
{{Dungeons
|name = Buzz Blob Cave
+
|name = Moblin Base
 
|type = level
 
|type = level
|image = [[File:TFH Buzz Blob Cave.png|300px]]
+
|image = [[File:TFH Moblin Base.png|300px]]
 
|caption =
 
|caption =
 
|location = [[Drablands#Woodlands|Woodlands]]
 
|location = [[Drablands#Woodlands|Woodlands]]
 
|game = {{TFH}}
 
|game = {{TFH}}
|item =
+
|item = [[Bomb]]<br>[[Bow]]
 
|quest =
 
|quest =
 
|mini-boss =
 
|mini-boss =
|boss = [[Electric Blob King]]
+
|boss =
 
|theme music =
 
|theme music =
 
|strategy =
 
|strategy =
 
}}
 
}}
'''Buzz Blob Cave''' is the second Level in {{TFH}}. It is the second Level of the [[Drablands#Woodlands|Woodlands]] area, preceded by [[Deku Forest (Tri Force Heroes)|Deku Forest]] and followed by [[Moblin Base]].
+
'''Moblin Base''' is the third Level in {{TFH}}. It is the third Level of the [[Drablands#Woodlands|Woodlands]] area, preceded by [[Buzz Blob Cave]], and followed by the [[Forest Temple (Tri Force Heroes)|Forest Temple]].
   
 
==Themes and Navigation==
 
==Themes and Navigation==
  +
The Moblin Base is a fortress situated within a forest, run by [[Moblin]]s and various other enemies.
Buzz Blob Cave is a large cavern with deep chasms and sparse foliage. The Level is simple in design, relying heavily on basic [[Totem]] and [[Bow]] puzzles. Because of this, the [[Kokiri Clothes]] serve well here.
 
   
'''Stage 1''' has the [[Links]] separated in different elevated corners of the first room of the cave. A balloon rests in front of each Link that can be popped with a [[Sword]] strike, and a [[Bow]] next to that. Once every Bow is picked up, the [[Triforce#Tri Force Heroes|Triforce Gateway]] is activated. A balloon floats in front of each of the Links, out of their Swords' reach, holding a bridge up and preventing the Links from getting down to reunite. Once an [[Arrow]] is shot to pop each balloon, their respective bridges fall, allowing the Links passage to the main part of the Stage, wherein three [[Blob]]s rest. The Triforce Gateway is blocked by a locked gate, and a [[Key]] floats in a balloon near it. To reach this balloon, the Links must throw each other up two nearby ledges. After the gate is unlocked, the Triforce Gateway can be reached beyond a narrow pathway. Bushes rest on elevated platforms around the Stage.
+
'''Stage 1''' starts the [[Links]] off on in the clearing of a forest. They each stand on a tree stump, below a cliff. The cliff can be climbed using one of the two leaves that ascend once a Link stand on it. The leaves disappear once reaching their destination, but regrow soon after in their initial spot. Atop the cliff are a pair of [[Bow]]s and, for the first time in the game, a [[Bomb]], partially surrounded by bushes. Once each Link has an item, the [[Triforce#Tri Force Heroes|Triforce Gateway]] activates. Ahead of the Links are two elevated ledges. The left one can be accessed using a ramp, after using Bombs to blow up the rocks blocking the way, while the right one can only be accessed via throwing a Link onto it. Ahead of the ledges is a river, with two elevated [[Switch]]s on the other side of it, and a series of totems blocking the way across. The Switches are too far and too high to be activated with the [[Sword]], so the Links must use [[Arrow]]s. By forming a two-Link [[Totem]] on either ledge, one of the Switches can be shot at, after which the top Link must be quickly thrown to the third Link on the other platform and shoot the second Switch before the first deactivates. Doing this fast enough causes the totems to lower, allowing the Links to walk on top of them in order to cross the river and reach the Triforce Gateway. Bushes, [[Rock]]s, and grass litter the Stage.
   
  +
'''Stage 2''', once reached, immediately greets the Links with several enemies. The Links appear in the southeast part of a clearing, with a stone structure standing in the middle of the Stage and enemies all around it. The structure can be entered via a staircase on its south side, and the unactivated Triforce Gateway and a [[Squiddy]] can be found. In order to reach the southwest part of the Stage from where the Links begin, a chasm must be crossed using the log that rests over it. After descending a ramp, four [[Buzz Blob]]s can be found throughout the Stage’s west side. On its north side, after climbing another small ramp, two [[Heart Like]]s and another Buzz Blob can be found. On the east side, there are three [[Totem Deku]]s: two require the use of a two-Link Totem, while the third requires the use of a full Totem. However, by standing on the various ledges around the Stage, the Totem Dekus that stand two levels-high can be attacked with a single Link, while the Totem Deku standing three levels-high can be attacked with only two. Once every enemy is defeated, the Triforce Gateway activates, and three more staircases appear on the north, east, and west sides of the stone structure. In the north and northeast parts of the Stage, two parts of the cliffside can be blown up using Bombs, and both reveal a [[Treasure Chest]] that each contain a red [[Rupee]]. Bushes, rocks, and grass litter the Stage.
'''Stage 2''' places the Links on a grassy ledge. Below is a large room with a closed gate, a bush-filled ledge that can only be reached by forming a [[Totem]] to the west, and a button that can only be activated once all three Links stand on it. Once they do, seven Blobs and one [[Buzz Blob]] appear around them. The latter electrocutes the Links upon contact, so it can only be damaged with Arrows. After the enemies are defeated, five more Blobs and two more Buzz Blobs appear in front of the gate. Defeating them all opens the gate, allowing passage to the Triforce Gateway. Beyond the gate is a narrow pathway, which branches off to the left to award the Links a [[Treasure Chest|Chest]] with a purple [[Rupee]]. Around the Triforce Gateway are several bushes.
 
   
  +
'''Stage 3''' starts the Links off on one side of a river with two Blobs. The river can be crossed using a small log, and on the other side are two Buzz Blobs, a Heart Like, and a [[Deku Scrub]]. A large bridge can then be used to reach a higher ledge on the first side of the river. A [[Moblin]] and locked door can be found here. To the east, another log can be used to cross the river as it turns, and a Moblin walks along the log. In this final portion of the Stage, a Switch lies under a grate to the northeast, and can only be activated with a Bomb blast. Once activated, a gate in front of it opens, revealing five more Switches. Three can only be reached using a two-Link Totem, while the other two can be reached by one Link alone. The Switches rest on pillars in the river, and are too far to be reached with the Sword. All five must be activated at the same time within a few seconds, and once they are, a [[Small Key|key]] appears on a platform in the river, and another platform rises in the middle of the river. The key can only be reached by tossing two Links onto a platform near it, then tossing one Link from there. The third Link must then throw the key to the Link on the middle platform, who must then throw the key to the Link on the other side of the river, who can then carry it back to the locked door. Beyond the door is the Triforce Gateway. Two [[Heart]]s rest on the platform where the key appears, and bushes, rocks, and grass litter the Stage.
'''Stage 3''' starts the Links off on one of six cliffs over a deep chasm. Directly ahead of them is the second cliff, which can be reached using the four platforms that circle it. On this cliff are two [[Totem Deku]]s and a [[Switch]], both of which cannot be hit if the Links are too close, as the latter will close if they approach it. On the east cliff are a second Switch and a Buzz Blob. On the north cliff, a third Switch and an elevated portion, and on the west cliff, a Blob and an elevated chest containing a red Rupee. Each Switch can only be reached by the Link atop a full Totem. Once all three are struck, the gate blocking the northeast cliff opens, allowing passage to the Triforce Gateway, which is beyond a short bridge. A [[Squiddy]] rests beside the Gateway, along with several [[Pot]]s. Bushes litter the entire Stage.
 
   
'''Stage 4''' is the final stage. The Links appear in a small room, which opens ahead of them into a large pit below. Before falling in, the Links can circle around the border to find [[Rock]]s and bushes. A single [[Heart]] rests behind some rocks to the east. Once all three Links fall in the hole, the [[Electric Blob King]] appears, and the battle ensues. Hearts and Rupees atop various elevated ledges can be found around the arena. Once the boss is defeated, the Triforce Gateway appears, and the Level is completed upon entering it. A hidden tunnel can also be found in the north-east of the pit, reachable only by forming a Totem and throwing the Links up. One Link can enter this tunnel to find several Rupees, including a Rupee worth 20 in an alcove above the Triforce Gateway.
+
'''Stage 4''' places the Links in a small, foggy area, with a stone path ahead of them. This path leads into a stone structure below, and once the Links enter, three Moblins appear, one of them atop a [[Totem Armos]]. On either side of the Stage, Hearts can be found on elevated platforms that need to be tossed onto. Two Moblins also stand on wooden lookout towers, and can only be reached by throwing the Link atop a full Totem, or by that Link throwing a Bomb. Once the three main Moblins are defeated, three more appear. This time, two of them each ride a Totem Armos. Once this second wave is defeated, the final wave appears, which consists of two more Moblins, one of which rides atop two Totem Armos. Once every Moblin is defeated, including the two on the lookout towers, a staircase appears and a doorway at the top of it opens, revealing the Triforce Gateway. At the top of the staircase and to the left, a Link can be thrown on top of an elevated ledge to find a chest with a red Rupee inside.
   
 
===Drablands Challenges===
 
===Drablands Challenges===
Buzz Blob Cave includes the following [[Drablands Challenges]]: "[[Drablands Challenge#Pop all balloons!|Pop all balloons!]]", "[[Drablands Challenge#Clear within the time limit!|Clear within the time limit!]]", and "[[Drablands Challenge#Clear using only Bombs!|Clear using only Bombs!!]]".
+
Moblin Base includes the following [[Drablands Challenges]]: "[[Drablands Challenge#Pop all balloons!|Pop all balloons!]]", "[[Drablands Challenge#Defeat all foes san sword!|Defeat all foes sans sword!]]", and "[[Drablands Challenge#Transport the orb quickly!|Transport the orb quickly!!]]".
   
 
During Drablands Challenges, different, more difficult enemies appear throughout the Level.
 
During Drablands Challenges, different, more difficult enemies appear throughout the Level.
   
In "Pop all balloons!", several balloons float around each Stage, and the Triforce Gateway will not activate until every one is popped. The balloons float at different elevations, requiring various Totem formations to reach.
+
In “Pop all balloons!, several balloons float around each Stage, and the Triforce Gateway will not activate until every one is popped. The balloons float at different elevations, requiring various Totem formations to reach.
   
  +
In “Defeat all foes sans sword!”, the Links are unable to use their Sword. All enemies in a Stage must be defeated by other means before the Triforce Gateway is activated.
In "Clear within the time limit!", the Links must complete the Stage within a limited amount of time. While initially given one minute and thirty seconds, hourglasses can be picked up around the stage to increase their remaining time. If a Link falls, the Stage is reset, but the time is not. If the time runs out, the Links receive an immediate Game Over.
 
   
  +
In “Transport the orb quickly!”, the Links are given a time limit and an orb. On top of completing the Stage’s normal objective, the orb must be placed on a pedestal near the Triforce Gateway before the Links can advance, and the Level must be completed within a limited amount of time. Hourglasses can be found around Stages that increase remaining time when picked up.
In "Clear using only Bombs!", the Stage's Bows are replaced with Bombs. Anything required to be hit indirectly or from a distance must now be struck using a Bomb blast, requiring that the Links must use precise timing and aiming in order to solve puzzles.<ref>{{Cite web|quote= I think you probably looked at this course on the first day of Treehouse Live, but you played it in its normal mode, where you were equipped with bows and arrows. But this time, because it's one of the challenge courses, all the players have just bombs.|author= Hiromasa Shikata|published= June 18, 2015|retrieved=August 22, 2015|url= https://www.youtube.com/watch?v=FnQl8A2vx4k|title= Nintendo Treehouse Live @ E3 2015 Day 3 The Legend of Zelda: Tri Force Heroes|site= YouTube|type= Video}}</ref>
 
   
 
===Materials===
 
===Materials===
At the end of the Stage, three Chests can be opened. Two contain the same [[Material]], and one contains another.
+
At the end of the Stage, three [[Treasure Chest|chest]]s can be opened. Two contain the same [[Material]], and one contains another.
   
 
====No challenge====
 
====No challenge====
*2 [[Blob Jelly|Blob Jellies]]
 
*1 [[Tektite Shell]]
 
 
===="Pop all balloons!"====
 
 
*2 [[Armos Spirit]]s
 
*2 [[Armos Spirit]]s
 
*1 [[Sweet Shroom]]
 
*1 [[Sweet Shroom]]
   
===="Clear within the time limit!"====
+
====”Pop all balloons!====
 
*2 [[Tektite Shell]]s
 
*2 [[Tektite Shell]]s
 
*1 [[Blin Bling]]
 
*1 [[Blin Bling]]
   
===="Clear using only Bombs!"====
+
====”Defeat all foes sans sword!====
*2 [[Tektite Shell]]s
+
*2 [[Sweet Shroom]]s
*1 [[Gohma's Eye]]
+
*1 [[Gohma’s Eye]]
   
  +
====”Transport the orb quickly!”====
===Enemies===
 
  +
*2 [[Blin Bling]]s
  +
*1 [[Mystery Jade]]
  +
 
==Enemies==
 
<gallery>
 
<gallery>
File:TFH BuzzBlob Model.png|[[Blob]]
+
File:TFH Buzz Blob.jpg|[[Buzz Blob]]s
File:TFH Buzz Blob.jpg|[[Buzz Blob]]
+
File:Heart Like.png|[[Heart Like]]s
  +
File:TFH Moblin Model.png|[[Moblin]]s
 
File:TFH Squiddy Model.png|[[Squiddy]]
 
File:TFH Squiddy Model.png|[[Squiddy]]
File:TFH Totem Deku.png|[[Totem Deku]]
+
File:TFH Totem Armos.png|[[Totem Armos]]
  +
File:TFH Totem Deku.png|[[Totem Deku]]s
 
</gallery>
 
</gallery>
   
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|en=
 
|en=
 
|enM=
 
|enM=
  +
|ja= {{Japanese|モリブリンの砦|Moriburin no Toride}}
|ja= ビリビリ洞窟
 
|jaM=
+
|jaM= Moblin Fort
|es= Caverna Eléctrica
+
|es= Fortaleza Moblin
|esM= Electric Cavern
+
|esM= Moblin Fortress
 
|esS=
 
|esS=
 
|esSM=
 
|esSM=
 
|esL=
 
|esL=
 
|esLM=
 
|esLM=
|fr= Caverne électrique
+
|fr= Fort moblin
|frM= Electric Cavern
+
|frM= Fort Moblin
 
|frF=
 
|frF=
 
|frFM=
 
|frFM=
 
|frC=
 
|frC=
 
|frCM=
 
|frCM=
|de= Britzel-Höhlen
+
|de= Moblin-Festung
|deM= Britzel Caves
+
|deM= Moblin Fortress
|it=
+
|it= Fortezza grublin
|itM= }}
+
|itM= Grublin Fortess}}
 
==Trivia==
 
*Buzz Blob Cave was one of the Levels included in the E3 demo and in the distributed demo version. In the former, it was formerly known as '''The Forest'''.
 
 
{{Ref}}
 
   
 
[[Category:Levels in Tri Force Heroes]]
 
[[Category:Levels in Tri Force Heroes]]

Revision as of 21:37, 4 November 2015

Template:Dungeons Moblin Base is the third Level in Tri Force Heroes. It is the third Level of the Woodlands area, preceded by Buzz Blob Cave, and followed by the Forest Temple.

Themes and Navigation

The Moblin Base is a fortress situated within a forest, run by Moblins and various other enemies.

Stage 1 starts the Links off on in the clearing of a forest. They each stand on a tree stump, below a cliff. The cliff can be climbed using one of the two leaves that ascend once a Link stand on it. The leaves disappear once reaching their destination, but regrow soon after in their initial spot. Atop the cliff are a pair of Bows and, for the first time in the game, a Bomb, partially surrounded by bushes. Once each Link has an item, the Triforce Gateway activates. Ahead of the Links are two elevated ledges. The left one can be accessed using a ramp, after using Bombs to blow up the rocks blocking the way, while the right one can only be accessed via throwing a Link onto it. Ahead of the ledges is a river, with two elevated Switchs on the other side of it, and a series of totems blocking the way across. The Switches are too far and too high to be activated with the Sword, so the Links must use Arrows. By forming a two-Link Totem on either ledge, one of the Switches can be shot at, after which the top Link must be quickly thrown to the third Link on the other platform and shoot the second Switch before the first deactivates. Doing this fast enough causes the totems to lower, allowing the Links to walk on top of them in order to cross the river and reach the Triforce Gateway. Bushes, Rocks, and grass litter the Stage.

Stage 2, once reached, immediately greets the Links with several enemies. The Links appear in the southeast part of a clearing, with a stone structure standing in the middle of the Stage and enemies all around it. The structure can be entered via a staircase on its south side, and the unactivated Triforce Gateway and a Squiddy can be found. In order to reach the southwest part of the Stage from where the Links begin, a chasm must be crossed using the log that rests over it. After descending a ramp, four Buzz Blobs can be found throughout the Stage’s west side. On its north side, after climbing another small ramp, two Heart Likes and another Buzz Blob can be found. On the east side, there are three Totem Dekus: two require the use of a two-Link Totem, while the third requires the use of a full Totem. However, by standing on the various ledges around the Stage, the Totem Dekus that stand two levels-high can be attacked with a single Link, while the Totem Deku standing three levels-high can be attacked with only two. Once every enemy is defeated, the Triforce Gateway activates, and three more staircases appear on the north, east, and west sides of the stone structure. In the north and northeast parts of the Stage, two parts of the cliffside can be blown up using Bombs, and both reveal a Treasure Chest that each contain a red Rupee. Bushes, rocks, and grass litter the Stage.

Stage 3 starts the Links off on one side of a river with two Blobs. The river can be crossed using a small log, and on the other side are two Buzz Blobs, a Heart Like, and a Deku Scrub. A large bridge can then be used to reach a higher ledge on the first side of the river. A Moblin and locked door can be found here. To the east, another log can be used to cross the river as it turns, and a Moblin walks along the log. In this final portion of the Stage, a Switch lies under a grate to the northeast, and can only be activated with a Bomb blast. Once activated, a gate in front of it opens, revealing five more Switches. Three can only be reached using a two-Link Totem, while the other two can be reached by one Link alone. The Switches rest on pillars in the river, and are too far to be reached with the Sword. All five must be activated at the same time within a few seconds, and once they are, a key appears on a platform in the river, and another platform rises in the middle of the river. The key can only be reached by tossing two Links onto a platform near it, then tossing one Link from there. The third Link must then throw the key to the Link on the middle platform, who must then throw the key to the Link on the other side of the river, who can then carry it back to the locked door. Beyond the door is the Triforce Gateway. Two Hearts rest on the platform where the key appears, and bushes, rocks, and grass litter the Stage.

Stage 4 places the Links in a small, foggy area, with a stone path ahead of them. This path leads into a stone structure below, and once the Links enter, three Moblins appear, one of them atop a Totem Armos. On either side of the Stage, Hearts can be found on elevated platforms that need to be tossed onto. Two Moblins also stand on wooden lookout towers, and can only be reached by throwing the Link atop a full Totem, or by that Link throwing a Bomb. Once the three main Moblins are defeated, three more appear. This time, two of them each ride a Totem Armos. Once this second wave is defeated, the final wave appears, which consists of two more Moblins, one of which rides atop two Totem Armos. Once every Moblin is defeated, including the two on the lookout towers, a staircase appears and a doorway at the top of it opens, revealing the Triforce Gateway. At the top of the staircase and to the left, a Link can be thrown on top of an elevated ledge to find a chest with a red Rupee inside.

Drablands Challenges

Moblin Base includes the following Drablands Challenges: "Pop all balloons!", "Defeat all foes sans sword!", and "Transport the orb quickly!!".

During Drablands Challenges, different, more difficult enemies appear throughout the Level.

In “Pop all balloons!”, several balloons float around each Stage, and the Triforce Gateway will not activate until every one is popped. The balloons float at different elevations, requiring various Totem formations to reach.

In “Defeat all foes sans sword!”, the Links are unable to use their Sword. All enemies in a Stage must be defeated by other means before the Triforce Gateway is activated.

In “Transport the orb quickly!”, the Links are given a time limit and an orb. On top of completing the Stage’s normal objective, the orb must be placed on a pedestal near the Triforce Gateway before the Links can advance, and the Level must be completed within a limited amount of time. Hourglasses can be found around Stages that increase remaining time when picked up.

Materials

At the end of the Stage, three chests can be opened. Two contain the same Material, and one contains another.

No challenge

”Pop all balloons!”

”Defeat all foes sans sword!”

”Transport the orb quickly!”

Enemies

Etymology

TMC Forest Minish Artwork Names in Other Regions TMC Jabber Nut Sprite
Language Name Meaning
Japan Japanese Template:Japanese Moblin Fort
French-speaking countries French Fort moblin Fort Moblin
Federal Republic of Germany German Moblin-Festung Moblin Fortress
Italian Republic Italian Fortezza grublin Grublin Fortess
Spanish-speaking countries Spanish Fortaleza Moblin Moblin Fortress