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Mini-boss

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A mini-boss is a special kind of enemy in the Legend of Zelda series that is neither a regular enemy nor a boss. They generally make up the second hardest battle in a dungeon, second only to the boss. Sometimes a dungeon will have no mini-boss at all. Also, on rare occasions, a dungeon may have more than one mini-boss. Most games have a consistent number of mini-bosses per dungeon. Mini-bosses do not appear in just dungeons, however. They also serve as the head of mini-dungeons and in some difficult out-of-dungeon battles. Because many enemies are not confirmed to be mini-bosses, the definition of the term is a commonly disputed aspect of the series. Link usually must beat a mini-boss to get that dungeon's special item. Sometimes, larger enemies may serve as a mini-boss, such as Darknuts, Stalfos and Lizalfos. While uncommon, some bosses are battled for a second time as mini-bosses.

Contents

The Legend of Zelda Edit

The Legend of Zelda: Link's Awakening Edit

The Legend of Zelda: Ocarina of Time Edit

The Legend of Zelda: Majora's Mask Edit

The Legend of Zelda: Oracle of AgesEdit

The Legend of Zelda: Oracle of Seasons Edit

The Legend of Zelda: The Wind Waker Edit

The Legend of Zelda: Four Swords Adventures Edit

The Legend of Zelda: The Minish Cap Edit

The Legend of Zelda: Twilight Princess Edit

The Legend of Zelda: Phantom Hourglass Edit

The Legend of Zelda: Spirit Tracks Edit

The Legend of Zelda: Skyward Sword Edit

See also Edit

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