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(fixing picture caption, too childish before. this is an information database, not an elementry school...)
 
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{{noncanon}}
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{{Boss| name = Linebeck
 
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{{Item
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|image =[[Image:Linebeck_Link.png]]
 
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|name = Item Card
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|title = Link and Linebeck
 
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|type =
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|game = ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''
 
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|image = [[File:HW Compass Sprite.svg|100px]]
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|dungeon = Fought on the [[Phantom Ship]]'s remains
 
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|caption = Compass Item Card
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|weakness = [[Bellum]]'s eye, [[Phantom Hourglass (Item)|Phantom Hourglass]]
 
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|game =
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|other = {{HW}}
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|cost = Free
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|uses = Explore [[Adventure Mode]]
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|comp =
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|sample =
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|theme music =
 
}}
 
}}
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'''Item Cards''' are items that appear in [[Adventure Mode]] in {{HW}}. They are used to unlock a battle square's secret reward, reveal its enemies, remove its restrictions, or remove locks to adjacent squares. Each Item Card represents an item from the series, with most from {{TLoZ}}, {{TP}}, {{MM}} and {{TWW}}.
   
  +
==Location and Uses==
−
[[Image:Lineback.jpg|thumb|left| [[Ciela]]the fairy getting angry at Linebeck, this happens quite a few times in the game.]]
 
  +
Item Cards are obtained by completing specific battles at any rank, as shown on the Battle Rewards view of the Adventure Map. Once a battle's Item Card is obtained, it will not be possible to obtain more from the same battle until three{{verify}} additional battles have been completed; these battles do not have to be different. Unlike Warriors, Weapons, or Costumes, a square's available Item Card is only visible once its region has been unlocked, by opening a path into its squares and clearing the relevant [[Legend Mode]] Scenario.
−
'''Linebeck''' is a character featured in forthcoming game ''[[The Legend of Zelda: Phantom Hourglass]]''. He is the Captain of the steamboat which [[Link]] will use to travel the seas. He agrees to help Link to find [[Tetra]] and the mysterious ship because the ship contains a treasure which he seeks.
 
   
  +
Most Item Card puzzles match the usage of the same items in the original games they originate from; for example, certain bushes may be burned down with the Candle Item Card as in ''The Legend of Zelda''. However, new obstacles have also been added to the maps in order to incorporate the Item Cards based on later games. Squares with hidden rewards can be completed without using the appropriate Item Card to unlock their secret, although they will not relinquish their reward even if the appropriate Warrior completes the mission with the required rank. Meanwhile, squares with hidden enemies cannot be played until their enemies are revealed. Squares with locked entrances, signified by a lock icon on the arrows directed at it from its adjacent square, cannot be unlocked until the lock has been removed. In the [[Twilight Map]], missions for squares covered in [[Twilight]] can be completed, and have all rewards acquired, but will retain a difficult restriction on the mission and have all enemy locations hidden until the Twilight is dispelled.
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{{spoiler}}
 
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After it is revealed that the treasure of the Phantom Ship doesn't exist, Linebeck decides to no longer allow Link to use his ship. He has a change of heart, however, when Umiou, the Sea King, promises to grant him one wish if he helps Link.
 
   
  +
The Compass Item Card may be used to reveal all tiles in a square where an Item Card should be used, signified by a sparkling tile.
−
When Link is captured by [[Bellum]], Linebeck uses the Phantom Blade to free him. However, Bellum soon takes control of him, turning Linebeck into a monstrous knight akin to a Phantom, and forcing him to fight Link as the final boss. Link eventually triumphs, freeing Linebeck and defeating Bellum.
 
   
  +
Item Cards are consumed when used, even when used on an incorrect tile, and must be replenished by once again completing the missions that award them. In addition, multiple copies of each Item Card can be carried simultaneously, but do not transfer between Adventure Mode maps.
−
At the conclusion of the game, Linebeck doesn't ask for the wish, and the final scene of the game is his boat sailing away.
 
  +
−
[[Category:People]]
 
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==List of Item Cards==
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[[Category:Bosses]]
 
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{| class="altrow" style=" text-align:center;"
−
[[Category:Phantom Hourglass]]
 
  +
|-
  +
! rowspan="2"|Icon
  +
! rowspan="2" width="12%"|Name
  +
! colspan="5"|Maps
  +
! rowspan="2"|Use
  +
|-
  +
! |{{Exp|Adventure Map|A}}
  +
! |{{Exp|Master Quest Map|MQ}}
  +
! |{{Exp|Twilight Map|TW}}
  +
! |{{Exp|Termina Map|TE}}
  +
! |{{Exp|Great Sea Map|GS}}
  +
|-
  +
| [[File:HW Compass Sprite.svg]]
  +
| '''[[Compass]]'''
  +
| {{Y}}
  +
| {{Y}}
  +
| {{Y}}
  +
| {{Y}}
  +
| {{Y}}
  +
| Reveals all secrets within a battle square, making their tiles sparkle.
  +
|-
  +
| [[File:HW Bomb Sprite.svg]]
  +
| '''[[Bomb]]'''
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| {{Y}}
  +
| {{Y}}
  +
| {{Y}}
  +
| {{Y}}
  +
| ?
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| Opens cave entrances in mountain walls and destroys boulders on land, unlocking a secret reward or revealing enemies in that square.
  +
|-
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| [[File:HW Candle Sprite.svg]]
  +
| '''[[Candle]]'''
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| {{Y}}
  +
| {{Y}}
  +
| {{N}}
  +
| {{N}}
  +
| ?
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| Burns bushes, unlocking a secret reward.
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|-
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| [[File:HW Ladder Sprite.svg]]
  +
| '''[[Ladder]]'''
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| {{Y}}
  +
| {{Y}}
  +
| {{N}}
  +
| {{N}}
  +
| ?
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| Crosses gaps in rundown docks, unlocking a secret reward.
  +
|-
  +
| [[File:HW Power Bracelet Sprite.svg]]
  +
| '''[[Power Bracelet]]'''
  +
| {{Y}}
  +
| {{Y}}
  +
| {{N}}
  +
| {{N}}
  +
| ?
  +
| Moves boulders and grave stones and destroys [[Armos]] statues, unlocking a secret reward.
  +
|-
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| [[File:HW Water Bomb Sprite.svg]]
  +
| '''[[Water Bomb]]'''
  +
| {{Y}}
  +
| {{Y}}
  +
| {{Y}}
  +
| {{N}}
  +
| ?
  +
| Destroys boulders in bodies of water, unlocking a secret reward.
  +
|-
  +
| [[File:HW Digging Mitts Sprite.svg]]
  +
| '''[[Digging Mitts]]'''
  +
| {{Y}}
  +
| {{Y}}
  +
| {{Y}}
  +
| {{N}}
  +
| ?
  +
| Digs up green, X-marked plots of soil, unlocking a secret reward.
  +
|-
  +
| [[File:HW Ice Arrow Sprite.svg]]
  +
| '''[[Ice Arrow]]'''
  +
| {{Y}}
  +
| {{Y}}
  +
| {{N}}
  +
| {{Y}}
  +
| ?
  +
| Extinguishes rings of flame, unlocking a secret reward.
  +
|-
  +
| [[File:HW Raft Sprite.svg]]
  +
| '''[[Raft]]'''
  +
| {{Y}}
  +
| {{Y}}
  +
| {{N}}
  +
| {{N}}
  +
| ?
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| Crosses water from docks, removing locks on certain adjacent squares so that they can be opened normally.
  +
|-
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| [[File:HW Hookshot Sprite.svg]]
  +
| '''[[Hookshot]]'''
  +
| {{Y}}
  +
| {{Y}}
  +
| {{N}}
  +
| {{N}}
  +
| ?
  +
| Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally.
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|-
  +
| [[File:HW Recorder Sprite.svg]]
  +
| '''[[Recorder]]'''
  +
| {{Y}}
  +
| {{Y}}
  +
| {{N}}
  +
| {{N}}
  +
| ?
  +
| Drains certain small bodies of water and also removes certain bushes and grave stones or reveal hidden stairs on regular patches of land or desert sand, revealing enemies in that square.
  +
|-
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| [[File:HW Goddess's Harp Sprite.svg]]
  +
| '''[[Goddess's Harp]]'''
  +
| {{Y}}
  +
| {{Y}}
  +
| {{N}}
  +
| {{N}}
  +
| ?
  +
| Plays music for swarms of [[Goddess Butterfly|Goddess Butterflies]] to uncover a [[Gossip Stone]], revealing enemies in that square.
  +
|-
  +
| [[File:HW Lantern Sprite.svg]]
  +
| '''[[Lantern]]'''
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| {{N}}
  +
| ?
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| Lights torches, revealing enemies in that square.
  +
|-
  +
| [[File:HW Jar Sprite.svg]]
  +
| '''[[Jar]]'''
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| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| {{N}}
  +
| ?
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| Weighs down switches, unlocking a secret reward.
  +
|-
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| [[File:HW Fishing Rod Sprite.svg]]
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| '''[[Fishing Rod]]'''
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| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| {{N}}
  +
| ?
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| Catches [[Fish]] in bodies of water, unlocking a secret reward.
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|-
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| [[File:HW Clawshot Sprite.svg]]
  +
| '''[[Clawshot]]'''
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| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| {{N}}
  +
| ?
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| Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally.
  +
|-
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| [[File:HW Spinner Sprite.svg]]
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| '''[[Spinner]]'''
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| {{N}}
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| {{N}}
  +
| {{Y}}
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| {{N}}
  +
| ?
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| Operates cog-shaped mechanisms, unlocking a secret reward.
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|-
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| [[File:HW Tears of Light Sprite.svg]]
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| '''[[Tears of Light]]'''
  +
| {{N}}
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| {{N}}
  +
| {{Y}}
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| {{N}}
  +
| ?
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| Dispels [[Twilight]] clouds from battle squares, removing the Twilight restriction and revealing enemy locations.
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|-
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| [[File:HW Oocca Sprite.svg]]
  +
| '''[[Ooccoo]]'''
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| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| {{N}}
  +
| ?
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| Teleports from an activated (green) [[Portal]] to its partner, opening the square on the other end. Portals are activated by completing the battle square.
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|-
  +
| [[File:HW Tears of Twilight Sprite.png|56px]]
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| '''{{Section|Tears of Twilight}}'''
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| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| {{N}}
  +
| ?
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| Resets all [[Twilight]] clouds and [[Tears of Light]]. Only appears once all Twilight has been dispelled.
  +
|-
  +
| [[File:HW Deku Mask Sprite.png|56px]]
  +
| '''[[Deku Mask]]'''
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| ?
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| Fly across large gaps using flowers, removing locks on certain adjacent squares so that they can be opened normally.
  +
|-
  +
| [[File:HW Goron Mask Icon.png|56px]]
  +
| '''[[Goron Mask]]'''
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| ?
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| Weighs down switches, revealing enemies in that square.
  +
|-
  +
| [[File:HW Zora Mask Sprite.png|56px]]
  +
| '''[[Zora Mask]]'''
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| ?
  +
| Stops whirlpools, revealing enemies in that square.
  +
|-
  +
| [[File:HW Mask of Truth Icon.png|56px]]
  +
| '''[[Mask of Truth]]'''
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| ?
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| Temporarily doubles a Warrior's defense for a stage.
  +
|-
  +
| [[File:HW Majora's Mask Icon.png|56px]]
  +
| '''[[Majora's Mask (Object)|Majora's Mask]]'''
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| ?
  +
| Maxes out a Warrior's Special and Magic gauges for a stage.
  +
|-
  +
| [[File:HW Deku Stick Sprite.png|56px]]
  +
| '''[[Deku Stick]]'''
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| ?
  +
| Lights torches, revealing enemies in that square.
  +
|-
  +
| [[File:HW Song of Time Sprite.png|56px]]
  +
| '''{{it|Ocarina of Time}}<br>([[Song of Time]])'''
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| ?
  +
| Resets the map without having to wait for the Moon to crash and restores the time restriction of the Moon if the final battle square had been completed.
  +
|-
  +
| [[File:HW Inverted Song of Time Sprite.png|56px]]
  +
| '''{{it|Ocarina of Time}}<br>([[Inverted Song of Time]])'''
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| ?
  +
| Gives 10 extra hours before the Moon crashes, resetting the map.
  +
|-
  +
| [[File:HW Giant Sprite.png|56px]]
  +
| '''[[Four Giants|Giant]]'''
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| ?
  +
| Use all four on the square with the clock tower to unlock a hidden part of the map.
  +
|-
  +
| [[File:No Image.png|56px]]
  +
| '''{{it|Wind Waker}}'''
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| Breaks down walls of wind.
  +
|-
  +
| [[File:HWL Salvage Arm Sprite.png|56px]]
  +
| '''[[Salvage Arm]]'''
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| Hoist up buried treasures and rewards.
  +
|-
  +
| [[File:No Image.png|56px]]
  +
| '''[[Sea Chart]]'''
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| [[Fishmen]] can update it in order to reveal new battles.
  +
|-
  +
| [[File:HWL Cannon Sprite.png|56px]]
  +
| '''[[Cannon]]'''
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| Removes rules from resulting battles after destroying enemy forts.
  +
|-
  +
| [[File:HWL Hero's Bow Sprite.png|56px]]
  +
| '''[[Hero's Bow]]'''
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| Removes rules from resulting battles after destroying [[Cyclone]]s.
  +
|-
  +
| [[File:No Image.png|56px]]
  +
| '''[[Boomerang]]'''
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| Removes rules from resulting battles after defeating [[Big Octo]]s.
  +
|-
  +
| [[File:HWL Hyoi Pear Sprite.png|56px]]
  +
| '''[[Hyoi Pear]]'''
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| Allows to find hidden treasures by using [[Seagull]]s.
  +
|-
  +
| [[File:No Image.png|56px]]
  +
| '''[[Power Bracelet]]s'''
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| Allows to lift up heavy [[boulder]]s to reveal new battles.
  +
|-
  +
| [[File:No Image.png|56px]]
  +
| '''[[Hammer]]'''
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| Allows to hit switches to reveal new battles.
  +
|-
  +
| [[File:HWL Deku Leaf Sprite.png|56px]]
  +
| '''[[Deku Leaf]]'''
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{N}}
  +
| {{Y}}
  +
| Allows to glide on the wind to reveal new rewards.
  +
|}
  +
  +
==See Also==
  +
* [[Items in Hyrule Warriors]]
  +
  +
[[Category:Listings]]
  +
[[Category:Items in Hyrule Warriors]]

Revision as of 20:09, 28 December 2015

[[File:HW Compass Sprite.png|20x20px]] [[|]] Item Cards are items that appear in Adventure Mode in Hyrule Warriors. They are used to unlock a battle square's secret reward, reveal its enemies, remove its restrictions, or remove locks to adjacent squares. Each Item Card represents an item from the series, with most from The Legend of Zelda, Twilight Princess, Majora's Mask and The Wind Waker.

Location and Uses

Item Cards are obtained by completing specific battles at any rank, as shown on the Battle Rewards view of the Adventure Map. Once a battle's Item Card is obtained, it will not be possible to obtain more from the same battle until three[verification needed] additional battles have been completed; these battles do not have to be different. Unlike Warriors, Weapons, or Costumes, a square's available Item Card is only visible once its region has been unlocked, by opening a path into its squares and clearing the relevant Legend Mode Scenario.

Most Item Card puzzles match the usage of the same items in the original games they originate from; for example, certain bushes may be burned down with the Candle Item Card as in The Legend of Zelda. However, new obstacles have also been added to the maps in order to incorporate the Item Cards based on later games. Squares with hidden rewards can be completed without using the appropriate Item Card to unlock their secret, although they will not relinquish their reward even if the appropriate Warrior completes the mission with the required rank. Meanwhile, squares with hidden enemies cannot be played until their enemies are revealed. Squares with locked entrances, signified by a lock icon on the arrows directed at it from its adjacent square, cannot be unlocked until the lock has been removed. In the Twilight Map, missions for squares covered in Twilight can be completed, and have all rewards acquired, but will retain a difficult restriction on the mission and have all enemy locations hidden until the Twilight is dispelled.

The Compass Item Card may be used to reveal all tiles in a square where an Item Card should be used, signified by a sparkling tile.

Item Cards are consumed when used, even when used on an incorrect tile, and must be replenished by once again completing the missions that award them. In addition, multiple copies of each Item Card can be carried simultaneously, but do not transfer between Adventure Mode maps.

List of Item Cards

Icon Name Maps Use
A MQ TW TE GS
HW Compass Sprite Compass Yes Yes Yes Yes Yes Reveals all secrets within a battle square, making their tiles sparkle.
HW Bomb Sprite Bomb Yes Yes Yes Yes ? Opens cave entrances in mountain walls and destroys boulders on land, unlocking a secret reward or revealing enemies in that square.
HW Candle Sprite Candle Yes Yes No No ? Burns bushes, unlocking a secret reward.
HW Ladder Sprite Ladder Yes Yes No No ? Crosses gaps in rundown docks, unlocking a secret reward.
HW Power Bracelet Sprite Power Bracelet Yes Yes No No ? Moves boulders and grave stones and destroys Armos statues, unlocking a secret reward.
HW Water Bomb Sprite Water Bomb Yes Yes Yes No ? Destroys boulders in bodies of water, unlocking a secret reward.
HW Digging Mitts Sprite Digging Mitts Yes Yes Yes No ? Digs up green, X-marked plots of soil, unlocking a secret reward.
HW Ice Arrow Sprite Ice Arrow Yes Yes No Yes ? Extinguishes rings of flame, unlocking a secret reward.
HW Raft Sprite Raft Yes Yes No No ? Crosses water from docks, removing locks on certain adjacent squares so that they can be opened normally.
HW Hookshot Sprite Hookshot Yes Yes No No ? Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally.
HW Recorder Sprite Recorder Yes Yes No No ? Drains certain small bodies of water and also removes certain bushes and grave stones or reveal hidden stairs on regular patches of land or desert sand, revealing enemies in that square.
HW Goddess's Harp Sprite Goddess's Harp Yes Yes No No ? Plays music for swarms of Goddess Butterflies to uncover a Gossip Stone, revealing enemies in that square.
HW Lantern Sprite Lantern No No Yes No ? Lights torches, revealing enemies in that square.
HW Jar Sprite Jar No No Yes No ? Weighs down switches, unlocking a secret reward.
HW Fishing Rod Sprite Fishing Rod No No Yes No ? Catches Fish in bodies of water, unlocking a secret reward.
HW Clawshot Sprite Clawshot No No Yes No ? Pulls Warrior to a marked target, removing locks on certain adjacent squares so that they can be opened normally.
HW Spinner Sprite Spinner No No Yes No ? Operates cog-shaped mechanisms, unlocking a secret reward.
HW Tears of Light Sprite Tears of Light No No Yes No ? Dispels Twilight clouds from battle squares, removing the Twilight restriction and revealing enemy locations.
HW Oocca Sprite Ooccoo No No Yes No ? Teleports from an activated (green) Portal to its partner, opening the square on the other end. Portals are activated by completing the battle square.
File:HW Tears of Twilight Sprite.png Tears of Twilight No No Yes No ? Resets all Twilight clouds and Tears of Light. Only appears once all Twilight has been dispelled.
HW Deku Mask Sprite Deku Mask No No No Yes ? Fly across large gaps using flowers, removing locks on certain adjacent squares so that they can be opened normally.
HW Goron Mask Icon Goron Mask No No No Yes ? Weighs down switches, revealing enemies in that square.
HW Zora Mask Sprite Zora Mask No No No Yes ? Stops whirlpools, revealing enemies in that square.
HW Mask of Truth Icon Mask of Truth No No No Yes ? Temporarily doubles a Warrior's defense for a stage.
HW Majora's Mask Icon Majora's Mask No No No Yes ? Maxes out a Warrior's Special and Magic gauges for a stage.
HW Deku Stick Sprite Deku Stick No No No Yes ? Lights torches, revealing enemies in that square.
HW Song of Time Sprite Template:It
(Song of Time)
No No No Yes ? Resets the map without having to wait for the Moon to crash and restores the time restriction of the Moon if the final battle square had been completed.
HW Inverted Song of Time Sprite Template:It
(Inverted Song of Time)
No No No Yes ? Gives 10 extra hours before the Moon crashes, resetting the map.
HW Giant Sprite Giant No No No Yes ? Use all four on the square with the clock tower to unlock a hidden part of the map.
No Image Template:It No No No No Yes Breaks down walls of wind.
HWL Salvage Arm Sprite Salvage Arm No No No No Yes Hoist up buried treasures and rewards.
No Image Sea Chart No No No No Yes Fishmen can update it in order to reveal new battles.
HWL Cannon Sprite Cannon No No No No Yes Removes rules from resulting battles after destroying enemy forts.
HWL Hero's Bow Sprite Hero's Bow No No No No Yes Removes rules from resulting battles after destroying Cyclones.
No Image Boomerang No No No No Yes Removes rules from resulting battles after defeating Big Octos.
HWL Hyoi Pear Sprite Hyoi Pear No No No No Yes Allows to find hidden treasures by using Seagulls.
No Image Power Bracelets No No No No Yes Allows to lift up heavy boulders to reveal new battles.
No Image Hammer No No No No Yes Allows to hit switches to reveal new battles.
HWL Deku Leaf Sprite Deku Leaf No No No No Yes Allows to glide on the wind to reveal new rewards.

See Also