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Magical Boomerang

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Magical Boomerang
Artwork of the Magical Boomerang from The Legend of Zelda
Artwork of the Magical Boomerang from The Legend of Zelda
First appearance The Legend of Zelda (1987)
Appearances The Legend of Zelda
A Link to the Past
Oracle of Seasons
The Minish Cap
Found (The Legend of Zelda)
Level 2
(A Link to the Past)
Waterfall of Wishing
(Oracle of Seasons)
Ancient Ruins
(The Minish Cap)
North Hyrule Field
Use Activating switches
Stunning enemies
Retrieving items

The Magical Boomerang is a recurring item in the Legend of Zelda series. The Magical Boomerang is usually an upgrade of the standard Boomerang, allowing for longer range and increased speed. In certain games, the Magical Boomerang's path can be controlled.

Contents

[edit] Appearances

[edit] The Legend of Zelda

The Magical Boomerang can be obtained in Level 2 after defeating three blue Goriyas. The Magical Boomerang, an upgrade of standard Boomerang, can fly across the entire screen, though it has no increased damage.

[edit] The Legend of Zelda: A Link to the Past

The Magical Boomerang can be obtained by visiting the Waterfall of Wishing. If Link throws his regular Boomerang in the Fairy's "Mysterious Pond" and admitting that he did throw the Boomerang into the pond, the Fairy rewards his honesty by upgrading it to the Magical Boomerang.

When thrown, The Magical Boomerang can fly a distance of one and a half screens before it returns. This can be seen if the player follows the boomerang as it flies.

[edit] The Legend of Zelda: Oracle of Seasons

The Magical Boomerang from Oracle of Seasons

The Magical Boomerang is an upgrade of the regular Boomerang. It can be used to attack out-of-reach targets and cut down plants and tall grass. It can be found within the Ancient Ruins. The Magical Boomerang can be controlled by holding down the assigned button while using the control pad.

[edit] The Legend of Zelda: The Minish Cap

The Magical Boomerang from The Minish Cap

Link can acquire the Magical Boomerang by fusing Kinstones with Ankle, Knuckle, Tingle and David Jr.. Like its Oracle of Seasons predecessor, its flight path can be controlled. The Magical Boomerang does not have to be obtained in order to complete the game. Tingle is sitting on a stump in South Hyrule Field. The Cane of Pacci is required to get to him. Ankle is sitting on a stump in Lon Lon Ranch. The Four Sword's ability to clone in to three is required to reach him. Knuckle is sitting on a stump in Eastern Plains. The Mole Mitts are required to get to him. David Jr. is sitting on a stump in Lake Hylia. The Ocarina of Winds is required to get to him.

Non-canon warning: This article or section contains non-canonical information that is not considered to be an official part of the Legend of Zelda series and should not be considered part of the overall storyline.

[edit] Super Smash Bros.

The Boomerang appearing in this game greatly resembles the Magical Boomerang. Link also has more control over it in this game then in other Super Smash Bros games. Link uses a Boomerang despite the fact that Link, as an adult has never used a normal Boomerang in a canon Zelda game.

Non-canon warning: Non-canonical information ends here.

[edit] See also