"A gigantic centipede. Attacking his head won't work. Boy! Does he move fast!"
The Legend of Zelda manual

Lanmolas are recurring enemies in the Legend of Zelda series. They are generally very large, segmented, worm-like monsters.


The Legend of Zelda

Lanmolas are powerful enemies that appear in both red and blue variations. They are only seen in the final dungeon of both the First and Second Quests. Like Moldorms, they must be destroyed segment by segment. Blue Lanmolas move twice as fast as red Lanmolas and do double the damage to Link if they hit him.

The Legend of Zelda: A Link to the Past

Main article: Lanmolas

Three Lanmolas serve as the bosses of the Desert Palace, the second dungeon of the Light World. They burrow under the sand, then burrow out and glide across the room before burrowing in again. Their emergence from the sand kicks up chunks of rock to the diagonals that can damage Link. When only one Lanmola remains, the final one shoots eight rock chunks out when it burrows out of the ground. They are especially weak to the Ice Rod, which can simplify defeating them. Lanmolas make a second appearance in Ganon's Tower.

Lanmolas in this game have a subspecies known as Swamola.

The Legend of Zelda: Link's Awakening

A single Lanmola serves as a mini-boss in the Yarna Desert, guarding the Angler Key. It burrows into the sand and bursts out to attack Link, as it did in previous games; however, it does not shoot rocks. After it is defeated, Link will be sucked down into the quicksand pit it resided in and must find his way to the surface.

When Link fights Nightmare, the final boss of the game, it transforms into a Lanmola before revealing its true form.