Hyrule: Temple, often called Great Temple or simply Temple, is a stage in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. for Wii U. This floating temple is the largest stage that occupies one screen in Melee. Contrary to its name, it does not resemble any temple in the Legend of Zelda series in particular. The background music of the stage is a rendition of the music from Zelda II: The Adventure of Link, such as Great Palace, and occasionally Fire Emblem (only in Melee as the Fire Emblem music plays on a different stage in Brawl). The only exception to this rule is during Adventure Mode, where it instead plays the Melee mix of the Hyrule Overworld theme (as the usual BGM for the stage was instead used for Underground Maze). This stage is often associated with Princess Zelda, while the Great Bay stage is associated with Young Link. Hyrule: Temple reappears in Super Smash Bros. Brawl under the Melee section and is also one of the stages in Super Smash Bros. for Wii U that supports up to eight players.
The Hyrule: Temple stage is often banned in Super Smash Bros. tournaments due to its large size and irregular terrain, which allows players much more time to survive.
The other frowned upon feature about the Temple is the infamous island on the lower part of the stage. Nintendo Power has given it various names, including "The Fight Club," "Pansy Island," and "The Hall of Pain." Because the area is mostly walled, many players with high damage percentages, sometimes up to 300% or more, are able to hide down on the ledge before they fly off of the stage.
The Temple is one of the most diverse stages in Super Smash Bros. Melee due to the various structures scattered throughout the stage, which allow a wide variety of fighting terrain. The infamous "Fight Club" section is the most common location for players to fight, allowing the longest open flat area in the stage. Other spots include the very ruined section near the right portion of the stage, which is an excellent place to avoid attacks. The size and diversity of the Temple makes it a good place for a long and more relaxed battle, but it is not ideal for a fast paced, serious one.
In Super Smash Bros. for Wii U, the Temple has an Omega form (a Final Destination-like version of the stage) which consists of a single central floating platform.