- "When all was chaos, the goddesses descended and gave order and life to the world. They granted power equally to all who dwelt in the light, and then returned to the heavens. The lands where the goddesses descended came to be known as the Sacred Realm. For ages, the people lived at ease, content in mind and body..."
- — Lanayru
Hyrule (ハイラル Hairaru?, ) is the name of the mythical kingdom in which a vast majority of games within the Legend of Zelda series take place and serves as the center stage for many of the stories that unfold in the series. While the name of Hyrule applies to Hyrule proper, it can also apply to outlying provinces and territories as well under the rule of the Royal Family of Hyrule.
Before time began, before spirits and life existed, three Golden Goddesses descended from a Distant Nebula upon the chaos that was Hyrule. These three Golden Goddesses were Din, the Goddess of Power; Nayru, the Goddess of Wisdom; and Farore, the Goddess of Courage.
The Golden Goddesses each infused the land of Hyrule with their own powers. Din, with her strong, flaming arms, cultivated the land and created the red earth. Hence, she created the very earth from which life in Hyrule would spring. Nayru poured her wisdom onto the earth and gave the spirit of law to the world, thus establishing order in a formerly chaotic world. She was responsible for the creation of the laws of the universe, including the laws of science and wizardry that would govern Hyrule and the universe at large. Farore, with her rich soul, produced all life forms that would uphold the law established by Nayru. As the mother of all life in the universe, she created the beings that would walk the earth, fly in the sky, and swim in the waters.
The three Golden Goddesses, their labors completed, departed for the heavens from a parallel dimension connected to the land of Hyrule, a realm of midday golden skies and a place where the spirits could roam free. A temple dedicated to the element of light was set at the heart of this Golden Land and the Goddesses departed from the point atop the pyramidal temple, leaving behind a symbol of their power at the point atop the temple. This symbol, a golden triangle composed of three smaller triangles united to form one, came to be known as the Triforce, a relic of omnipotent and omniscient power.
The Triforce, when mastered in its entirety, would grant its wielder his or her heart's desire for the duration of his or her natural life. It served as a balance of the three forces: Power, Wisdom and Courage. Only one with all three forces in balance in his or her heart would be able to wield the united Triforce and use its true power to govern all. The Golden Land of the Triforce came to be known in the land of Hyrule as the Sacred Realm.
Unfortunately, one life-form attempted to gain the Triforce for his own evil desires, the demon known as Demise. Eventually, the land of Hyrule was overrun by demons, forcing the deity Hylia to send the first Hylians to live in the sky in what would eventually be known as Skyloft. With the Hylians in a safe place, Hylia joined the remaining tribes to battle Demise before turning him into the behemoth known only as The Imprisoned and sealing him within the confines of the Temple of Hylia, which would deteriorate into the Sealed Grounds.
Though Demise was defeated, The Imprisoned proves to be too powerful for the seal to hold him. As a counter, Hylia crafted the Goddess Sword which is placed under the watch of Skyloft and would signify when Demise's seal is close to being broken before discarding her divinity and is reborn generations later as a girl named Zelda. However, the actions of Ghirahim, a being that was originally Demise's sword, forced Zelda to learn of her true nature as she travels back in time to keep Demise at bay until her chosen hero, Link can destroy the fiend.
By the time Link arrives to the moment in time when Zelda enters her suspended animation, Link had infused the Goddess Sword with the three goddesses' flames of purification, transforming it into a weapon infused with the power to banish evil itself, coming to be known as the Blade of Evil's Bane, or more commonly, the Master Sword. Though obtaining the Triforce and using it to destroy The Imprisoned, Ghirahim spirits Zelda into the past to revive Demise there. After the weapon absorbs the last trace remains of the resurrected Demise, the Master Sword is placed into the magical Pedestal of Time within the Temple of Hylia before Link and Zelda return to their time. Soon after, many of Skyloft's residents eventually return to Hyrule. However, in his final moments, Demise stated that his hatred will be reborn and the curse of the Demon Tribe (in the Japanese version) will come for Zelda and Link's descendants to make them suffer.
To seal the gateway to the Triforce's new hiding place, which would later become known as the Sacred Realm, the Ancient Sages, the appointed wielders of the powers of the world's elements by the Goddesses, converted the Sealed Grounds into the Temple of Time, which was constructed around the Pedestal of Time and also modified the Master Sword with the assistance of the Oocca race to act as the key to the Sacred Realm. The Sages then sealed the Grand Chamber of the Master Sword with a mighty stone barrier known as the Door of Time, which was then locked by a seal that could only be broken by one possessing three magical jewels, the Spiritual Stones, and the powerful instrument known as the Ocarina of Time with the knowledge to play the Song of Time. Each of these items were then given to the four major races of Hyrule.
As the ages passed, a catastrophic event known as the Great Cataclysm, in which the Triforce would be shattered and the land of Hyrule would be cast into darkness by the evil that shattered the Triforce was predicted. However, this dark entity would be repelled by a great hero, the Hero of Time, who would wield the Master Sword on the eve of the Cataclysm. The Hero of Time would work with the mythical Seven Sages to banish the dark one and return the light of peace to the land of Hyrule. This legend passed down through time and became myth as well as prophecy, the Prophecy of the Great Cataclysm and the Hero of Time.
Hyrulean Civil War
For many ages, each of the races of the land lived in peace. However, knowledge of the mythical Sacred Realm and the all-powerful Triforce contained within spread across the land. Eventually, Hyrule fell into a state of civil war as the peoples fought to gain control of the Sacred Realm and the Triforce within. One tribe, a group of dark magicians, referred to simply as Interlopers, crafted an ultimate weapon, the Fused Shadow, and attempted to use it to seize control of the Sacred Realm and by extension take the Triforce for their own.
The threat of the Interlopers and their powerful dark magic became so great that the Golden Goddesses intervened. They commanded the Light Spirits to confiscate the Fused Shadow and banish the Interlopers to a land of perpetual twilight. The Light Spirits obeyed their orders, and the Interlopers were driven into the prison world of the Twilight Realm. There, they gradually evolved due to exposure to the twilight, becoming the Twili race, and eventually let go of their resentment towards the world of light and became more peaceful and humble. The Mirror of Twilight was left as the only portal between the Twilight Realm and Hyrule. The Fused Shadow was shattered into four pieces, one of which was kept by the Interlopers and their descendants. The other three were hidden across the land of Hyrule by the Light Spirits.
The war ended when the King of Hyrule unified the land under one banner. The Hylian Royal Family presided over all the land, with races such as the Zora, Gorons, and Gerudo swearing allegiance to the king. However, Ganondorf, the Gerudo King of Thieves, and also the prophesied incarnation of Demise's hatred, secretly plotted to betray the king and obtain the Triforce so that he might conquer Hyrule for himself.
When the events of Ocarina of Time occurred, the timeline was split into three after Zelda's actions. The one where the Hero of Time disappeared from, known as the Adult Timeline, eventually led to the Great Flood. The one where the Hero of Time went to, known as the Child Timeline, led to the events of Majora's Mask. An alternate timeline where the Hero of Time was defeated, known as the Fallen Hero Timeline, led to the the Imprisoning War. Hyrule continues to decline leaving only the area south of Death Mountain which comes to be known as Lesser Hyrule.
Several centuries after the events of Ocarina of Time in the Adult Timeline, the seal on the Sacred Realm weakened and Ganon escaped his imprisonment. Although the citizens of Hyrule prayed to the three Golden Goddesses for the Hero of Time to save them, he did not appear and Ganon resumed control. The people of Hyrule were left with no choice but to appeal to the Goddesses, who flooded Hyrule in an attempt to stop Ganondorf. The surviving population evacuated to the highest grounds of Hyrule, which became the islands of the Great Sea.
Using the Master Sword, a seal was then put on Hyrule Castle, keeping it intact inside a giant bubble beneath the Great Sea, while keeping Ganondorf's powers and his minions dormant. While keeping Ganondorf inside of Hyrule, the seal also kept anything else out, as Hyrule cannot be accessed simply by diving beneath the Great Sea. It instead requires special entry, either by means of ringing the bell atop the Tower of the Gods, a portal, or by holding a shard of the Triforce.
At the end of the events of The Wind Waker, Daphnes Nohansen Hyrule uses the power of the Triforce to wash away the remains of the sunken Hyrule and Ganondorf with it, resulting in the final destruction of Hyrule. With his dying breath, he instructs Link and Princess Zelda to find new land, not to be the old Hyrule, but a new land of their own.
Hyrule is for the most part ruled by the Royal Family of Hyrule, and in most games, Hyrule is ruled by a king. A prevalence in the series is that the monarch of Hyrule in one specific game is usually an unseen character who does not appear physically in the games; however, there are exceptions to this. In Twilight Princess, Princess Zelda is the ruler of Hyrule, as evidenced in several cut-scenes, though Midna still refers to her as a princess. In The Wind Waker, the King of Hyrule is Daphnes Nohansen Hyrule, known better as the King of Red Lions.
The economy of Hyrule has varied throughout installments, although it seems a likelihood that Hyrule's economical value stems from trade and commerce. In Twilight Princess, for example, shops can be found in Hyrule Castle Town among other places, where Link can purchase a variety of goods for a price. As Hyrule Castle Town is the capital of Hyrule in Twilight Princess, it seems obvious that businesses would base their central shops in Hyrule Castle Town, as evidenced by Malo and his ambition to expand his Malo Mart chain of low-priced goods, obviously making Castle Town a priority. Independent small businesses like Sera's Sundries in Ordon Village can be found in across Hyrule, however their prices can range owing to their isolation from other large enterprises.
Though the enterprising Business Scrubs do not appear in towns, they can be found in Kokiri Forest, the Lost Woods, and various Hidden Holes throughout Hyrule and in Minish Cap it is explained that Business Scrubs sometimes spit nuts when they talk, indicating that their attack in some games maybe unintentional. After being defeated, they become more than willing to sell their wares in exchange for Rupees.
Mini-games are another curious economical stimulation; the money gained from them seems mostly personal, as mini-game operators seem to base their businesses solely off of their own funds, rather than owning several locations. The Hyrule Castle Town Shooting Gallery from Ocarina of Time, for example, can be found in Hyrule Castle Town, but after Ganondorf's destruction of Hyrule Castle Town, it relocates to Kakariko Village under the new name of the Kakariko Village Shooting Gallery.
Rupees are the unit of currency in most regions of Hyrule, as well as other outlying countries. Rupees somewhat resemble crystals and can be found with many different color tints; each with a different value, though the value varies from game-to-game. Rupees are acquired primarily by defeating enemies, cutting tall grass or bushes, or by opening treasure chests, and are used primarily to purchase items in shops, or to play in mini-games and, in rare cases, advance in the game.
Mon is a secondary currency featured in The Legend of Zelda: Breath of the Wild. It is traded in from monster parts by Kilton. Mon is used to purchase monster-related items, weapons and armor from Kilton's shop, Fang and Bone.
The language of Hyrule is the Hylian Language (), which varies from game to game. Its first chronological game appearance was Logographic Hylian, found in A Link to the Past. Later came the Old Hylian syllabary, found in Ocarina of Time, which eventually is replaced by the New Hylian syllabary in The Wind Waker. The most easily translatable version is the most recent Hylian Alphabet of Twilight Princess, which is based off of the real-world English language.
Denizens of Hyrule likely worship the three Golden Goddesses who are accredited with the creation of Hyrule in Ocarina of Time, as mentioned in the opening scenes of The Wind Waker. However, in earlier games, like The Legend of Zelda, the religion of Hyrule seems to be Christianity. In "Oracle of Seasons", one girl mentions "Santa". Skyward Sword seems to ignore the divinity of the Golden Goddesses, though their names are often mentioned, and instead the primary religion is worship of the goddess Hylia. However in Breath of the Wild, in addition to Hylia people occasionally pray or leave offerings to Guardian Deity statues which guide people throughout their lives according to Paya a practice that even the Yiga Clan apparently retain. Lord Jabu-Jabu was the patron deity of the Zora while Malanya is the patron deity of Horses. The Light Spirits are also worshipped in Twilight Princess. The Gerudo Urbosa is known to have prayed to the spirit of late Zelda's Mother that Zelda's powers would awaken presumably due to Zelda's prayers and devotion to Hylia failing to awaken her powers. After the Great Calamity, worship of Hylia faded among the Gerudo leaving her statue to become neglected. In Breath of the Wild, Link and Zelda are both known to pray to Hylia, Zelda to awaken her sealing power and Link to communicate with Hylia through praying at her Goddess Statues which allow him to offer Spirit Orbs to her in exchange for Heart Containers or Stamina Vessels. The Sheikah Monks are devoted monks who serve Hylia by testing the Chosen Hero through various trials and often invoke her name in honor during said trials. Goddess Statues are located in most settlements and some sacred sights such as the Forgotten Temple, Temple of Time, and the three sacred springs where Zelda trained. All Stables feature an effigy of Malanya incorporated into their roof presumably to pay homage to the Horse God as few visit Malanya Spring until Link revivesthe spring and Malanya with an offering of Rupees. Great Fairies also act as local guardian spirits that offer their aid to people who visit their fountains, through like Malanya their power has waned from lack of people visiting them forcing Link to make offerings to restore their fountains and power. The Horned Statue was once a demon worshipped by people who made faustian deals with it and as a result was sealed in a statue by Hylia as punishment. Link mistakes it for one of Hylia's statues and prays to it though the Horned Statue allows Link to trade and/or exchange Heart Containers and Stamina Vessels, thus actually helps Link who receives no punishment for his dealings with the unrepentant demon. It is also implied the Yiga Clan worship the evil Calamity Ganon instead of Hylia.
Crime, law enforcement, and military
Law enforcement of Hyrule would likely be left to the Hyrulean Soldiers, who are in the Hylian Army and protect Hyrule. There is a jail on Windfall Island in The Wind Waker that is presumably used to house wrongdoers. In terms of actual law, the Ancient Sages of Twilight Princess were the first group seen to actually enforce corporal punishment to wrongdoers. They presided over the first large-scale prison of any of the games, the Arbiter's Grounds, which housed prisoners like Ganondorf. Additionally, there appear to be remnants of old torture devices and guillotines in places like the Shadow Temple and Bottom of the Well in Ocarina of Time. Hyrule Castle also has a small dungeon facility in Twilight Princess which Wolf Link is imprisoned in by Shadow Beasts and where he meets Midna. However Midna notes dungeon cells like Hyrule Castle's tend to be full of holes as Wolf Link finds one and digs his way out using his Wolf form to escape indicating they are not very secure or built simply to house normal Hylians and not an incarnation of the Chosen Hero several of whom have also escaped imprisonment.
In terms of punishment, not much was known as to what punishments were inflicted for crimes, or for what crimes at all. The only knowledge is that people that have committed vile crimes were sentenced to be executed. For very severe crimes, prisoners were sentenced to an eternity in the Twilight Realm, where none could escape.
However by Breath of the Wild, it is implied the Arbiter's Grounds was completely abandoned as only old sand covered ruins exist in Gerudo Desert. However before the Great Calamity, Castle Town Prison was located on the island known as Hyrule Castle West which is connected to Castle Town by the Moat Bridge. Additionally like castle dungeon Wolf Link was imprisoned in during Twilight Princess, Hyrule Castle has its own dungeon facilities in Breath of the Wild called the Lockup which is part of the Hyrule Castle Underground. However the Castle Town Prison was destroyed during the Calamity and the Lockup fell along of the rest of Hyrule Castle. It is implied monsters were imprisoned in the Lockup as it is suggested a Hinox was imprisoned as part of the "Test of the Royal Guard" though one hundred years later Link encounters it resurrected as a Stalnox which he slays to acquire the Hylian Shield which was apparently the reward for completing the trial. Presumably Castle Town was for criminals, though its possible the other monsters in the Lockup were prisoners transformed into monsters by Ganon. Another possibility is Ganon continued to imprison monsters there to keep Link and others from claiming the Hylian Shield which may explain the strategically placed Malice pools around the remaining cell door control levers.
Presumably Castle Town Prison housed criminals, thieves, and bandits like Misko as well as enemies of the state such as Yiga Clans Sheikah who swore loyalty to Calamity Ganon and attempted to assassinate Zelda on at least two separate occasions before the Great Calamity one foiled by her personal knight Link and the other by Urbosa.
In addition to law enforcement, Hyrulean Soldiers and Knights of Hyrule serve in the Hyrulean Army defending it alongside the Sheikah who guard and serve the Royal Family. In Ocarina of Time, guards of the throne room and halls of the castle wear ornamental armor and may be members or an early incarnation of the Royal Guard Knights mentioned in Breath of the Wild. Hyrule's standing army apparently originated due to the Hyrulean Civil War and existed primarily to protect the the kingdom in the event of war, invasion, or evil threats. However its ability to defend Hyrule varies from game to game and in some instances it has fallen under evil influence. The various incarnations of the Hero are often associated with the Knights of Hyrule which may be related to the ancient Knights of Skyloft from Skyward Sword. The Master Sword, Hylian Shield, and Spin Attack are all associated with the order and incarnations of the Hero. However in most games Link is depicted as the order's only survivor or descended from it. Despite Link's heroic status, most games depict Hyrulean Soldiers being ignorant of his status and sometimes even hinder him from accessing places like Hyrule Castle though they are simply doing their job though some may be lax in doing their job such as a guard who offers to open the gate to Hyrule Castle for Link if he pays him in Ocarina of Time showing poor judgement for a guard as while Link is not an enemy his action of taking a bribe to open the gate is potentially dangerous. Additionally Link often sneaks past patrols by exploiting gaps in their security. In Twilight Princess, the soldiers valiantly try to protect the throne room during Zant's invasion but fail forcing Zelda to surrender in order to spare Hyrule much of which is consumed by Twilight. The remaining soldiers in Hyrule Castle Town are depicted as well armed but inept and even cowardly as a group refuses to help Ilia and Telma transport Ralis to Kakariko Village after Telma notes the dangers they will encounter causing them to leave despite having originally volunteered to escort them. While they will confront Wolf Link (and Midna after she becomes immune to the light of the Light World) they show fear and flee should Wolf Link defend himself by attacking dropping items as they flee. Due to their ineptitude, Telma and her friends form the Resistance which aids the Hero of Twilight and his companion Midna in fighting to free Hyrule. However it is implied that much of Hyrule's armed forces had been decimated while trying to apprehend the demon thief, Ganondorf while Ashei's Father left the Knights of Hyrule due to clashing with his superiors indicating potential infighting decreased the order's numbers. However as the Hero of Twilight learns the Hidden Skills of the Hero's Shade and defeats Ganondorf with Zelda and Midna, it is implied he restored at least the Knights of Hyrule and inspired a new generation of soldiers, knights, and young swordsman like Colin who implied to have began training to wield a sword at the end of Twilight Princess. This implies incarnations of the Hero and other brave souls may help inspire people to take up arms in Hyrule's defense during dark times. Presumably the Hero's Shade heroism only being remembered by a select few contributed to their decline as well. However in other games, soldiers and knights are depicted as being more valiant such as the Soldier in the Back Alley who was one of the soldiers that aided Impa and Zelda flee Ganondorf in Ocarina of Time and is implied to die after giving Link a message showing a strong dedication to duty. The Captain in A Link Between Worlds is also depicted as valiant albeit he does forget his sword and is turned into a painting by Yuga though in forgetting his sword he plays a key role in sitting Link on the path to becoming a hero.
In Breath of the Wild, it is implied that the Royal Guard took over guarding the Royal family after the Sheikah fell out of favor due to fears regarding Sheikah technology. While Sheikah continued to serve secretly in other roles such as court poets, advisers, and researchers, the Knights of Hyrule apparently took over the role of personal bodyguards with the Royal Guard being composed of the order's elite including the current incarnation of the Hero Link who was promoted to captain of Zelda's Royal Guard by her father after he defeated a Guardian that went haywire during an experiment at Hyrule Castle using a simple Pot Lid as a shield to deflect its beam back at it. Link himself was a dutiful bodyguard who protected Zelda despite her resentment of him due to being jealous of his talent. However after foiling an assassination attempt by the Yiga Clan Zelda apologized for her treatment of him and he began to open up to her about his bearing the burden of his destiny causing Zelda to see him in a new light and realize they were kindred spirits burdened by their shared destiny of confronting Ganon. Zelda also came to admire his dedication to his training and following in his father's footsteps who was also a royal knight. However Zelda was quick to advise him there was a thin line between courage and recklessness as Link had a reckless streak since his childhood though this was because she began to care about his well-being as a friend and comrade. The two grew closer and worked with the Champions to prepare for Ganon's return though their allies were killed during the Great Calamity and Hyrule Castle fell to Ganon leading to her father's death. Zelda and Link fled to Fort Hateno where Link fought a group of corrupted Guardians until he was overwhelmed causing Zelda to awaken her sealing powers to protect him defeating the remaining Guardians. Found by two Sheikah warriors, Zelda insisted Link be taken to the Shrine of Resurrection to save his life. The remaining knights and soldiers fell back to the Akkala Citadel, a military fortress in Akkala Highlands equipped with conventional artillery batteries. There they made a valiant last stand against Ganon's forces but were eventually overrun by Guardians as the Hero Link had been. Fortunately Zelda sealed herself and Ganon in Hyrule Castle for the next century allowing Hyrule to rebuild as Link slumbered in stasis the last remaining Knight of Hyrule. However some Hylians like Brigo, Botrick, and Hoz defended or kept watch over certain areas to protect them from monsters in order to make them safe for travelers and the brave men that fought are remembered for their heroism in the face of the Great Calamity while their equipment was scavenged by people and monsters alike though some became rusted with age. Before the Great Calamity, Soldiers wearing armor can be seen in the background during one of Link's Recovered Memories. Additionally Link can acquire Hyrulean Soldier Armor and the uniform of the Royal Guard, though Link wears the Champion's Tunic during his memories as he had already joined the Champions. Knights also had access to armor saddles and bridles for their horses to wear during battle. Knights tended to have access to stronger weapons than soldiers, while the Royal Guard had access to the valuable Royal series equipment and the experimental Royal Guard's series developed by the Sheikah to combat Ganon, but the Royal Guard series durability issues made these armaments impractical despite their attack power. However the Royal Guard series became popular among collectors and treasure hunters while Royal series weapons are valued because of their ornamentation and strength. Knight series armaments are valued by travelers as reliable armaments while Soldier series weapons are viewed as being better than Traveler series arms used by civilians. Scavenging such equipment is quite common in Hyrule since the Calamity. Additionally the shields they once wielded are popular among Hyrule's shield surfing community especially Royal Shields which are considered the best shields for surfing. Hylian Shields are extremely rare though Link can acquire one from the Lockup by defeating a Stalnox and also purchase replacement Hylian Shields from the Rare Armor Shop. The Hylian Shield is the strongest shield superior to even Royal Shields.
In Gerudo Town both before and after the Calamity, Gerudo Soldiers guard the entrances to keep out any "voe" (men) in accordance with Gerudo Town law and tradition though all "vai" (women) and girls are allowed. Voe can however sneak in using an age old trick of disguising themselves in Gerudo Vai clothing, however the disguise must be maintained and some are not fooled by it. If a voe is discovered they are captured and thrown out and threatened not to return at the point of a spear though this tends to be an empty threat. It is also illegal for Gerudo Merchants to sell voe clothing though this law does not apply to non-Gerudo merchants and travelers as Link can sell voe armor to shops and venders in Gerudo Town. There is even a local black market Armor Shop called the Gerudo Secret Club which operates in Gerudo Town with Fashion Passion acting as a legitimate front. Due to its illegal nature the owner has no problem with Link whom she recognizes is a Voe though this is due to them both being on the wrong side of Gerudo Town law. However Gerudo Town law only applies to the town itself and Gerudo Chieftains Urbosa and Riju both permitted Link to enter Gerudo Town in disguise with Urbosa even being implied to have taught Link the trick before the Great Calamity after Zelda took advantage of Gerudo Town law to elude Link's protection detail of her due to her initial resentment of Link. Link lost this knowledge due to his amnesia but relearned it from Vilia and is considered very talented at passing for a girl thus allowing him to avoid being found out with th exception of a select few who chose keep his secret. Riju and Buliara both bend the rules for Link out of respect for him being Urbosa's comrade and Princess Zelda's personal knight, and incarnation of the Chosen Hero though require him to maintain his disguise as a vai and simply overlook his crime. While Gerudo Town guards tend to turn away voe they will be firm yet civil towards voe travelers who respect Gerudo Town law. They are also welcoming to Vai travelers and Link when disguised as a Vai showing they are simply doing their job which involves upholding Gerudo Town tradition and law which most Gerudo respect though some find the law an inconvenience though it encourages Gerudo Vai to leave Gerudo Town to mingle with voe and a good excuse to go out and see the world. The law also allows the Gerudo to maintain their unique cultural heritage and despite the law many Gerudo merchants are married returning to Gerudo Town to make a living to provide for their husbands and children. It is unclear how Gerudo Voe would be effected by the law as Ganondorf's evil actions may have effected their standing in Gerudo society as Ganon's Gerudo origins are known as Urbosa hated Ganon seeing his connection to the Gerudo a stain on their people's honor and no male Gerudo are shown to exist in Breath of the Wild as the demonic Ganon never appears as Ganondorf and Rhondson implies no Gerudo voe have been born recently. However as it is stated no voe are allowed presumably they would be forced to live outside Gerudo Town. Additionally the Gerudo are revealed to have since given up thievery and switched to a trade based economy with Gerudo Town despite its laws being an economic center while most voe merchants are relegated to trade at nearby Kara Kara Bazaar unless they learn the old trick to entering Gerudo Townas Link and Vilia did. However the guards defense is not fullproof as the Yiga Clan stole the Thunder Helm though as Urbosa noted in her diary they had apparently planned the theft since before the Great Calamity as she was aware they were planning to steal it thanks to intel that her soldiers had manage to gather. Riju later enlists Link's aid in its recovery with him killing the Yiga Clan leader to reclaim it. It is also implied the theft caused the Gerudo to begin actively hunting the Yiga Clan down as enemies of the Gerudo people.
Other towns and settlements like Hateno Village, Goron City, and Rito Village feature town guards or individuals who act in that role though they mainly exist to guard against monsters however could also handle any potential criminal activity which is rare as most criminals would operate outside towns where they would have greater autonomy after the Great Calamity. Bands of intelligent monsters like Bokoblins, Moblin, and Lizalfos do engage in theft and often attack travelers to steal their supplies and potentially feed on them thus monsters occasionally wield farming tools and weapons made by non-monsters they presumably stole or acquired from unfortunate travelers. Hateno Pasture even has to deal with monster sheep rustlers indicating monsters sometimes steal livestock to eat or potentially even raise though Link defeats them and they stop raiding the farm. However the Hyrulean people have to put up with it as a factor of daily life as slain monsters are resurrected by Ganon every Blood Moon meaning only Ganon's defeat and sealing can prevent their cycle of resurrection which can only be accomplished by Link and Zelda who were thought to have perished by the general population. Sheikah Dorian and Cado protect Impa's house due to the threat of the Yiga Clan though Dorian an ex-Yiga Clansman is blackmailed by the Yiga who kill his wife and threaten his daughters forcing him to spy on the village until he becomes strong enough to protect them forcing the Yiga Clan to threaten Impa and Paya convincing Dorian to steal an artifact though Link prevents the theft and saves Dorian who was in truth loyal to Impa though haunted by his past association with the Yiga Clan. However Dorian returns to his job as the Yiga Clan are his enemies due to the murder of his wife and threats to his family. In the past, Sheikah warriors served the Royal Family secretly presumably combating the Yiga and defending Sheikah researchers. Two unnamed warriors end up locating Zelda and Link after the battle at Fort Hateno and help transport Link to Kakariko Village were Purah and Robbie take charge of his care. It is implied their numbers dwindled over the years to the point few Sheikah warriors actually exist outside the Yiga Clan, Dorian and Cado being townsfolk who take up arms to protect Impa and Kakariko Village from the Yiga. In the past Sheikah warriors wore Stealth armor resembling Sheik's garb though with a different mask. The stealth armor was apparently constructed in the past using ancient technology thus explaining why few Sheikah wear it though Enchanted sells this type of armor to Hylians unlike the rain resistant garbs worn by civilians and the guards Dorian and Cado. However the remaining loyal Sheikah maintain friendly relations with the Hylian people and support Link after he awakens while the Yiga Clan hunt Link and are implied to attack and rob travelers whom they often disguise themselves as. Some Sheikah Monks are stated to have been warrior's in the past and Sheikah Monks appear on Impa's tapestry depicting the battle with Calamity Ganon 10,000 years prior implying they confronted Ganon in the past alongside their machines created to combat him. The Monks continue serve Hylia by testing Link to prepare him for his role as Hero with Monk Maz Koshia even confronting Link in direct test of combat during his Final Trial. The Swordsman Ta'loh Naeg even instructs Link various techniques during his trial. Like Twilight Princess, Zora's Domain is protected by its own group of Zora Knights and the Zora are known to have waged war with monsters in the past. Before the Great Calamity, Link befriended the Zora as a four year old child and prodigal swordsman becoming close to Zora Princess Mipha who was beloved by the soldiers as she healed their injuries using her powers. Female Zora Knights exist as Dunma and Link's old Big Bad Bazz Brigade comrade Gaddison are knights. Zora Knights defend Zora's Domain and the East Reservoir Lake from attack though during the Age of Burning Fields, King Dorephan defended his people from a Guardian that wondered into their lands which he destroyed earning a forehead scar as a badge of honor. Prince Sidon also defeated a Giant Octorok that terrorized the Lurelin Village fishermen in Hateno Bay. In the past an unnamed King Zora lead the Zora Knights to combat the army of a Lizalfos general and was saved when an errant sunbeam reflected off a white scale his queen had sown into his armor allowing him to avoid a killing blow and rally his troops to victory a story that became known as the "Miracle of the White Scale". Link even saved Zora's Domain from a Lynel becoming a Hero to the Zora before the Great Calamity but Mipha's death made him unpopular with the adult Zora knights who went on to join the Council of Elders after retirement. However the younger knights do not share their views with Link's childhood friends considering an ally and support Prince Sidon's decision to recruit Hylian aid to deal with Divine Beast Vah Ruta. After Link frees it, the elders let go of their hatred. Unlike the the Knights of Hyrule, the Zora Knights order remains a strong military force a century after the Great Calamity and it is suggested Zelda and Link seek the Zora's aid in restoring the Kingdom of Hyrule after Ganon's defeat. The Hylians and Zora also have a history of working together implying their military forces occasionally work together provided relations between their people are not strained. The Gorons generally do not have a standing army though they often lend their great strength in Hyrule's defense and have a history of making weapons and tools. Additionally Hylians and other races can at times count on them to help during a crisis. Both Darunia, Darbus, and Daruk are heroic figures that aid their era's incarnation of the Hero and are capable leaders with Daruk even delivering a rousing speech to rally his fellow Champions when Calamity Ganon finally appeared. While Daruk perished he was remembered as a great Hero and his descendant Yunobo hoped to carry on his legacy similar to how Darunia emulated his ancestor the Hero of the Gorons. In Breath of the Wild, Goron guards protect Goron City while another tries to keep people out of the Abandoned North Mine. Additionally, Goron Patriarch Bludo worked with Yunobo to combat Divine Beast Vah Rudania using Goron Cannon technology and Yunobo ability Daruk's Protection until Bludo began suffering back problems due to age though Link arrived to aid Yunobo and together they worked to pacify Vah Rudania allowing Link to free it gaining Bludo and Yunobo's gratitude and friendship likely assisting Link and Zelda in the rebuilding process after Ganon's defeat as they are both allies of Daruk and Link is Daruk's sworn brother.
The Rito have a warrior tradition and have a history of confronting Ganondorf and Ganon's evil directly as Quill and Prince Komali rescued the Hero of Wind and Tetra from Ganondorf as Valoo attacked Ganondorf for the torment Gohma had caused him. Medli also joined Link in travelling through the Earth Temple to fulfil her role as one of the Sages of the Master Sword. In Breath of the Wild, Champion Revali is a proud Rito warrior who sees Link as a rival as Revali longs to be the hero but finds himself in a support role. However he gets along with Princess Zelda and inspired many Rito warriors during both his own lifetime and a century afterwards. A century later Teba hoped to surpass Revali and bravely confronted Vah Medoh with the bowmaker Harth though Harth was injured and the uninjured Teba retreated to train. Link joins forces with Teba to destroy Vah Medoh's cannons but Teba is injured distracting the beast though Link destroys the cannons and frees it. Revali's spirit begrudgingly recognizes Link as the Hero though maintains his arrogant attitude towards him out of pride.
While the Kokiri and Koroks tend to stay out of conflicts they are known to craft weapons and shields. Additionally the Hero of Time was raised among the Kokiri. The Great Deku Tree is also firmly an ally to the Kingdom of Hyrule and various incarnations of the Hero thus the Kokiri and Koroks are as well. In The Wind Waker and Breath of the Wild, Koroks aid the hero and in Breath of the Wild are even known to craft wooden armaments for Hylians as well as aiding the Deku Tree protect the Master Sword entrusted to them by Zelda after Link was injured. The Koroks also provide Link with trials and set up an inn and shops inside the Great Deku Tree's stomach especially for his use. Koroks are also quite brave as in Breath of the Wild they can be found in areas few people would dare tread. Thus while they may not be strong militarily speaking the Kokiri and Koroks can be counted on by incarnations of the Hero and Royal Family as allies.
All the deceased Champions support Link in spirit and aid in Calamity Ganon's defeat allowing them and King Rhoam's spirit to finally pass on as Link, Zelda, and their allies rebuild Hyrule.
The technology of Hyrule is predominantly medieval. Despite this, it has varied between the games, and advances can be seen throughout the series. In the earliest games, The Legend of Zelda and The Adventure of Link, for example, little technology is found, save for a few innovations such as bridges and sparse towns. The apparent lack of technology can likely be attributed to the lack of civilization and development in Hyrule, which increased over the span of the games, along with the signs of more advanced technology.
In later games like The Wind Waker, for example, primitive technology is still being used, like wind-driven ships, but things like Picto Boxes and lighthouses are found, which show signs of increasing technological advancement. The Wind Temple in The Wind Waker shows many signs of notable advancement, like wind driven objects, while the Earth Temple uses many primitive devices and has an overall barbaric appearance.
The Oocca are described as a very advanced race in many places. It is even believed by some that they created the Hylians many ages ago. When Link goes to the City in the Sky, however, they don't seem much more advanced than Hylians and Humans. They invented cannons many centuries ago, which is a sign of their advanced culture, but Hylians now have use of this technology. It is also believed that they invented the Clawshot, though it is a mystery why, as the Oocca lack the arms needed to use it. Whether they created the City in the Sky or simply live there is unknown.
Skyward Sword, rather oddly, is much more technologically advanced than the other games, despite being a prequel. There is an item called the Beetle, which can be guided though the air in order to to grab items. Another item, the Gust Bellows, is a device capable of shooting out large amounts of wind at high speed, and the Ancient Robots, LD-002G Scervo, LD-003K Dreadfuse and Koloktos are automatons in varying states of disrepair.
Throughout Hyrule, the Sheikah have placed Gossip Stones which will provide information to anyone wearing the Mask of Truth. In the 3DS remake of Ocarina of Time there are also two Sheikah Stones, one located near Link's House in Kokiri Forest while the other can be found inside the Temple of Time.
The Sheikah have a central role in Breath of the Wild, in particular through their ancient technology in which they have created mechanical constructs such as Guardians and Divine Beasts, buildings such as Shrines or Sheikah Towers, various equipment and objects such as the Sheikah Slate and different sets of weapons and armor. According to Impa's account of the legend of Calamity Ganon's defeat 10,000 years prior, Hyrule was said to be home to a technologically advanced civilization that the Sheikah were at the forefront of and sought to use it to combat the Kingdom of Hyrule's ancient foe, Ganon an infinite evil that had plagued Hyrule for generations. After Ganon's defeat thanks to the technology which aided the Princess and Hero of that era defeat Ganon, the technology was praised at first though eventually people began fearing it could be used against the Kingdom causing the Sheikah to become ostracized from Hyrulean society for a time. While most heeded the people's fears and buried their technology returning to a simpler way of life some angered by their people's mistreatment as the technology was created for Hyrule's protection and benefit, broke away completely and swore loyalty to Ganon becoming the dreaded Yiga Clan. The Sheikah that remained loyal continued to serve the Royal Family in secret as their people had done throughout Hyrule's history. However knowledge of the technology was lost forcing the Sheikah and Royal Family to research it once Ganon's return was foretold. However Calamity Ganon caused the old fears to come true when he turned it against Hyrule having learned from his previous defeat the value and power of such technology. This resulted in the Great Calamity however Zelda and her Sheikah allies saved Link's life using the Shrine of Resurrection, an ancient medical facility with a long term stasis function called the Slumber of Restoration. Additionally Purah and Robbie continued to research ancient technology to help Link combat Ganon. As a result, lost ancient Sheikah technology plays a key role in Breath of the Wild though Hyrule still maintains a level of technology as seen in past games. Akkala Citadel Ruins even feature currently inoperable artillery batteries that were once used to defend the citadel during the Great Calamity while Hyrule Castle was outfitted with Guardian Turrets though the Guardian Turrets fell under Ganon's control. However the artillery at Akkala Citadel was more conventional thus they continued to be used by Hyrule's army as it fell back to the citadel which is were they made a heroic last stand and while not as advanced the cannon batteries are implied to have been effective against the Guardians as nearby Torin Wetland is full of broken Guardians. However eventually the citadel was overrun by Guardians leaving Link the only surviving Knight of Hyrule. A century later time and neglect had rendered its cannon batteries inoperable and derelict a silent remainer of the once imposing Akkala Citadel.
"Hyrulean" is the term used to describe anyone that lives within the land of Hyrule. This term should not be confused with the term Hylian. People that are Hylian belong to an elf-like race of people that is not exclusive to Hyrule. Hyrulean, on the other hand, means from or related to the mythical land of Hyrule. Unlike Hylians, Hyruleans are anyone who lives in Hyrule regardless of race.
The spelling "Hyrulian" was used interchangeably for "Hyrulean" by fans until Nintendo announced that the latter is the official spelling. However, "Hyrulian" is still sometimes used. In Twilight Princess, the caption for Hena's discussion about her ancestor mistakenly spells the demonym "Hyrulian".
The racial division of Hyrule is typically very large, as Hyrule is the large homeland of several races, each very different from the others.
Chickens native to Hyrule and often raised as livestock. Though generally depicted as non-sentient animals, Cucco are actually quite intelligent and can communicate with other animals. While generally benign, Cuccos become hostile if harassed crowing and attacking on mass however are generally good natured if treated well. Some Cucco may even lead other animals even predatory ones like cats though this may be due to the danger of hassling them as even monsters may be attacked by angry Cucco flocks if they provoke them. Though incapable of true flight, they can glide and are strong enough to carry a grown Hylian as they glide. Though Cucco make fuss if picked up they generally do not mind it and some even enjoy being used in such a manner. Hylians and Sheikah raise Cucco for their eggs and feathers though some are allergic to them like poor Anju who raises Cuccos though Pocket Cuccos and Cojiro do not effect her like normal Cucco do which give her goosebumps. Various Cucco breeds exist and can range in size and coloration. Cuccos can sometimes be found in odd out of the way places and even occasionally escape their pens causing trouble for Cucco farmers. However some people have a passion for raising them despite this.
A forest variety of creatures, the Deku can range from friendly to dangerous. They are typically found in the forest, or forest-type terrain areas. In Ocarina of Time, they are typically found in the Kokiri Forest and the Lost Woods. They live in close proximity to the Kokiri. Unlike Teminan Deku, Hyrulean Deku have no government or royal family and some are known to be allied with evil though their loyalty is questionable as those Inside the Deku Tree are known to turn traitor and even provide the Hero of Time with information.
Fairies are winged sentient supernatural entities often associated with the Kokiri. They are generally ruled by a Fairy Queen or Great Fairies who differ in appearance and are generally larger than common fairies which are small. Fairies can revive Hylians who fall in battle and can cure diseases. Fairy dust can be used in cooking as a spice to boost healing effects or create Fairy Tonic. Some fairies may accompany a hero as Fairy Companions similar to a Kokiri's guardian fairy. Fairies are implied to occasionally befriend Hylian children whom they may provide useful information to. Great Fairies sometimes act as guardian spirits that watch over people. Sometimes people worship or pay homage to Great Fairies. Common fairies may be humanoid or resemble winged balls of light that can be confused for fireflies. Some fairies can restore magic power in addition to health. Great Fairies and Fairy Queens possess powerful abilities and can even bestow abilities, spells, items, or enhance items. Great Fairy's Tears are valued for their healing properties and rarity. Fairies may even craft items and weaponry for people.
The Gerudo are another humanoid race residing in Hyrule. They are a secretive race who keep mostly to themselves and reject outsiders though may accept Hylians that prove themselves capable as honorary members such as the Hero of Time in Ocarina of Time. If such Hylians are male, Gerudo might potentially seek them out as boyfriends and are rumored to visit Castle Town to find Hylian lovers. They reside in the Gerudo's Fortress, which is found inside Gerudo Valley. The Gerudo specialize in thievery and are distinguishable by their tan skin. Interestingly, a male is only born unto the Gerudo every one hundred years. The most famous male to surface from the Gerudo is Ganondorf. As most are female, Gerudo women are often depicted as strong and physically imposing Amazon-like women with a generally female dominated culture, due to the rarity of Gerudo males whom are viewed as a rare blessing explaining why Gerudo males traditionally are destined to become King when one is born among the tribe.
In Breath of the Wild, however Gerudo are depicted as turning their back on thievery apparently following in Nabooru's footsteps as they reject the evil ways of Ganondorf and the Twinrova twins Koume and Kotake. Gerudo now live in Gerudo Town and Kara Kara Bazaar ruled by a female Gerudo Chieftain. Gerudo Town is traditionally open only to females though males may enter secretly by disguising themselves and passing as female though they must maintain such disguises or risk being thrown out at the point of a spear. Additionally it is confirmed that Gerudo seek out Hylian men as lovers and husbands to reproduce as male Gerudo are extremely rare. However all children born to a Gerudo mother will be Gerudo and usually female, save for the rare Gerudo male occasionally born among the Gerudo like Ganondorf was in the past, implying his father was likely Hylian. Kara Kara Bazaar is open to men and women thus Gerudo may visit to mingle with Hylian men. Most Gerudo mothers return to Gerudo Town to raise their children and provide for their family including their Hylian husbands, though some like Rhondson live with their husbands after marriage. Some Gerudo women end up being unlucky in love and may remain unmarried. Some Hylian men visit the desert in hopes of meeting Gerudo women though they tend to keep the Gerudo Town guard busy enforcing Gerudo Town law as some many amorous males fail to realize it only permits women. Princesses and Queens of Hyrule tend to be respected among the Gerudo and are implied to form diplomatic relationships with Gerudo Chieftains as male Hylian Royalty would be prohibited in Gerudo Town by Gerudo law. In fact both Zelda and her late mother were close to Chieftain Urbosa who opposed Ganon mainly do to his origins as Ganondorf in addition to her loyalty towards the Royal Family of Hyrule which was maintained by her successors such as Riju and her mother.
One of the most prominent races in Hyrule is the proud race of the rock-eating Gorons. This mountain-dwelling race values courage and strength; most Gorons have great strength and muscle mass, and their traditions of sumo wrestling and fighting support this fact. The Gorons typically inhabit Death Mountain, and though they have created civilizations like Goron City in Ocarina of Time, they usually are found scattered around the mountain. Gorons have a strong sense of brotherhood and comradeship even becoming sworn brothers with members of other races. Gorons are generally lead by a Goron Patriarch or Goron Boss sometimes referred to respectfully as Big Brother. Goron Elders may serve as Patriarch until a younger successor can be found or groomed to take their place. Goron Elders may serve as advisors and respected members in Goron society. Gorons can have children even in old age.
The Hylians are easily the largest and most common race in Hyrule, not including certain areas in Twilight Princess where they are few. Both the various incarnations of Link and Zelda are Hylian. They are the founders of Hyrule and ruled by the Royal Family of Hyrule who are implied to be descended from the Goddess Hylia (presumably through her mortal Hylian reincarnation from Skyward Sword) and rule Hyrule by divine right in Breath of the Wild. Their physical appearance is very similar to that of humans, distinguishable only by their pointed ears and are said to possess them to her messages from the gods. They have magical abilities, with some of them (such as Link) also having superhuman strength. In Twilight Princess, it is mentioned that the Hylians were possibly created by the Oocca race though this may be a myth as Hylians exist in Skyward Sword with no Oocca present. The Hylians live in various locations around Hyrule, and many more can be found in Hyrule Castle and Hyrule Castle Town. Hylians can reproduce with Gerudo though any offspring with Gerudo women will be Gerudo though marriage between them is not uncommon. It is implied Hylians may also interbreed with Sheikah and Humans. Zora and Hylians can be attracted to one another with romance between them being implied ,though no marriages or signs of interbreeding between them has ever been depicted. Hylians are even sometimes referred to as "humans".
The Kokiri are a race of children who never age. They dwell within Kokiri Forest under the protection of the Great Deku Tree. Each Kokiri has a guardian fairy to protect and guide him or her. Despite never aging, Kokiri appear very similar to Hylian people, with pointed ears and human features. The orphaned Hero of Time was raised as a Kokiri until he grew into adulthood and learned his true Hylian origins from the Deku Tree Sprout thus was always destined to leave the forest once he grew older. It is possible that the Kokiri are actually spirits of some sort, as they changed their appearance in order to adapt to the new world caused by the Great Flood, appearing as Koroks in The Wind Waker. It is currently unknown what happened to them in the Child Timeline and Fallen Hero Timeline. Koroks appear in Breath of the Wild though its place in the timeline is not easy to determine as various past games are referenced beyond the official confirmation it takes place after Ocarina of Time.
Also known as the Shadow Folk, the Sheikah are an ancient clan of ninja-like warriors that serve the Royal Family, even after death. Because of this they came to be known as "the Shadows of the Hylians." They were skilled in magical and combative art. It is assumed that many died during the Hyrulean Civil War. The race grew ever more rare after the Imprisoning War and were presumed extinct after the Great Flood. It was shown however, that the Sheikah still exist in the Child Timeline and Fallen Hero Timeline. In Skyward Sword, they serve the Goddess Hylia and fought alongside her against Demise in the past with Impa protecting Hylia's mortal Hylian reincarnation. In Breath of the Wild the Sheikah reappear in great numbers, though most of them share more resemblances with Hylians whom they are implied to interbreed with as Paya implies some Sheikah have stronger bloodlines than others. Sheikah and Hylians are also known to become infatuated with members of the opposite sex as Paya becomes smitten with Link, while the Hylian Bugut is attracted to the Sheikah Claree though no intermarriage between the two races is shown. Sheikah with strong Sheikah bloodlines often have the Sheikah emblem tattooed on their forehead as a protective tailsman. Even Sheikah with strong bloodlines may lack red eyes as Paya and some incarnations of Impa have brown eyes. White hair is generally common among Sheikah though some possess black or blonde hair. Sheikah are generally have longer lifespans than Hylians and can even have children later in life as the elderly Robbie had a son with his younger wife Jerrin. Sheikah Monks are devote followers of Hylia and help test the Hero so him may grow strong enough to fulfil his destiny. Evil Sheikah exist in the form of the Yiga Clan who are enemies of Hyrule loyal to Ganon however some Yiga Clansmen like Dorian left the clan and are depicted as misguided Sheikah that lost their way do to anger over their people's mistreatment in the past due to fears regarding Sheikah technology.
The Zora are a race of aquatic creatures that usually inhabit Lake Hylia, more specifically upriver at Zora's Domain. Some of them are similar to the Gerudo in that they won't willingly allow strangers into their civilization unless one shows enough skill or cunning. The Zora are led by a King Zora; however, they also swear allegiance to the Royal Family of Hyrule. Zora Princes, Princesses, and Queens also exist as the Zora have their own Royal Family. In Breath of the Wild, Zora have their own order of knights and government though often work with Hylians and races such as the Gorons though some may discriminate against Hylians due to strained relations however most view Hylians as allies. At least two Zora Princesses have been known to fall in love with their eras incarnation of the Hero and even planned to marry them. Non-Royal female Zora can also become smitten with Hylians. However no marriage between a Hylian and Zora has actually occured and no signs of interbreeding have been shown or implied though romance is apparently possible and culturally acceptable at least among the Zora. Zora Priests can however officiate weddings between Zora couples, Hylian couples, or Hylian and Gerudo. In Breath of the Wild, Zora are revealed to have long lifespans and age at a slower rate than other races. Even Zora a century old can still be considered young by Zora standards, thus Zora can outlive other races. Many of Link's childhood friends among the Zora are still alive a century later and Zora monarchs can have reigns lasting a century or more. Elderly Zora often join the Council of Elders which help govern Zora's Domain and act as royal advisors and administrators.
The Rito are a variation of the Zora, a race of humanoid birds that reside at Rito Village of the Tabantha Frontier region located in the Western Hebra province of Hyrule. They first appeared in The Wind Waker in which they lived on Dragon Roost Island. The Rito in The Wind Waker are more humanoid and are not born with wings, while the Rito in Breath of the Wild are more birdlike, born with prehensile wings that double as arms, and have a proud warrior culture that specializes in aerial combat. Rito also have a fondness for music with some even becoming minstrels and children sing in choirs. Rito Village is open to tourism and Rito are quite friendly. Female Rito are welcome to visit Gerudo Town, though it is suggested they are discouraged or barred from becoming warriors among their tribe unlike the Zora who permit females Zora to become knights indicating the two races have evolved to be culturally and biologically distinct from one another.
The Koroks are a variation of the Kokiri, a race of wooden tree like beings that reside along with The Great Deku Tree at Korok Forest in the Great Hyrule Forest region located in the Northern Eldin province of Hyrule. Koroks are more hardy than their appearance and plant-like bodies would suggest able to survive in extreme conditions and bravely residing in dangerous areas few dare travel. However they are generally shy and will hid from people though are friendly towards Hylians especially those capable of seeing them and Hylians who help them. Some may possess strange powers. While most are child-sized some can be as tall or even taller than fully grown Hylians. Koroks are often allies of the chosen hero and Royal Family of Hyrule though are primarily a peaceful people though can craft weapons and items for other races.
Humans are a race most commonly seen in The Legend of Zelda: Twilight Princess at Ordon Village and make up most of the population of the village. Link is the only Hylian in the village. They resemble Hylians in most ways, the most easily recognized difference is the ears. Hylians have bigger, pointy ears, while Humans have more rounded ears. This is a race not seen in most games. The only games in which they make an appearance are The Legend of Zelda: A Link to the Past, The Wind Waker, and Twilight Princess. It should be noted it is implied Hylians and Humans are related as Hylians are sometimes referred to as humans such as in Skyward Sword. However it is unknown if Hylians and humans can interbreed like Hylians and Gerudo, though potential romance is implied as shown by Ilia and Link.
Monsters are generally evil creatures, dangerous supernatural beasts, and the undead that have plagued Hyrule since before its foundation though some good monsters exist. Additionally some benign monstrous creatures can be classified as such like the three Dragon Spirits in Breath of the Wild which are actually benign Dragon deities and Stalhorse which are simply undead horses. Monsters range in intelligence from sentient to non-sentient. Sometimes hostile animals like Crows and Crab may be classified as monsters in certain games.
Demons are among the most dangerous monsters as they generally have demonic powers and even benign demons can produce a demonic aura that attracts monsters and effects animals at night. Some demons are worshipped by people in exchange for wealth or power. Deities and Guardian spirits often oppose demons. Demons are generally ruled by a Demon King or Demon Lord who are generally the strongest demons. Demise, Ganon, and Malladus are all powerful demon kings. Benign demons can become human (or Hylian) while evil people can become demons such as the Gerudo Ganondorf who became the demonic Ganon. Demons like Chancellor Cole can even pass for Hylian by hiding their demonic features.
An ancient race of intelligent monsters which are known for their ingenuity to the point they can operate technology, hunt, cook, and even craft weapons. However their intelligence does vary with some being more primitive than others. Unlike Bulblins and Moblin, Bokoblins seem to be dedicated to serving evil and are generally hostile towards non-monsters. However they are often standard grunts who pose little threat though can be dangerous in groups and some are strong enough to be considered a threat. Bokoblins are omnivorous feeding on meat, fish, and fruit. Bokoblins are smart enough to tame Horses and domesticate them for use as riding mounts.
Like Bokoblins, Moblins are an ancient race of brutish pig-like monsters though some are intelligent and can even speak. Moblins generally serve evil though Secret Moblin are infamous for being friendly with Hylians though they tend to do so in secret. Moblins often act as muscle and while they get along with Bokoblins sometimes they may treat them poorly even using Bokoblins as makeshift weapons by throwing them. Moblins are capable of wielding a variety of weapons though generally perfer clubs, spears, and shields. Moblins are sentient though they are brutish and have an innate ferocity. While they can craft weapons they are often crudely constructed. Moblins are primarily carnivorous consuming a diet of meat and fish. However some may consume people and can become overweight, while other times they are depicted as fit and muscular. Giant sized Moblins also exist. Moblins are known for their physical strength often wielding heavy equipment easily.
Bulblin are similar to Bokoblins and Moblins, though they are more intelligent and organized. Bulblins follow the strongest thus may align with whomever they view as stronger thus can be hostile or benign depending on who they follow. Bulblins are ruled by a King Bulblin who often leads them into battle. Bulblins traditionally ride boar-like Bullbos which can become benign if their riders are killed.
Hinox are giant cyclops like monsters who are considered dangerous beasts. Some wield bombs though others will pick up trees logs and wield them as makeshift weapons. Like Bokoblins they are omnivorous. However like Gohma and Beamos their eyes are a weak point though they are smart enough to shield it with their hands. Undead Hinox exist called Stalnox.
Lizalfos are lizard-like beasts with some possessing the Dragon-like ability to breath fire or ice. Some can produce electricity from their horns. Some Lizalfos are known to be amphibious and posses the ability to camouflage. Lizalfos are extremely intelligent carnivores who are more organized and have even waged war with non-monsters such as Zora. Their weapons and shields are generally well crafted. They also co-operate well with each other and other monsters. Lizalfos are apparently close relatives of the stronger Dinolfos. Lizalfos are known to wield a variety of weapons and shields, though some have tails equipped with weaponry. Lizalfos feed primarily on meat and fish though are also insectivorous.
Lynel are lion-like centaurs that are some of the most dangerous and intelligent monsters in Hyrule. In fact, defeating a Lynel is considered a great achievement among warriors, soldiers, and knights of various races. Lynel also craft fine weaponry and shields which are among the best monster crafted equipment in Hyrule. Lynels generally all wield bows along with either large cudgels, spears, or a sword and shield. Lynel Shields have bladed edges capable of cutting while parrying and their bows are multi-fire.
An ancient species of non-sentient gelatinous monsters which are generally minor threats. ChuChus produce jelly which has a long history of being used by non-monsters as a material and potion ingredient. ChuChus vary by color and some posses the ability to produce electricity as a defense mechanism. Some elemental varieties exist as well. Despite their limited intelligence ChuChus can work with other monsters and are known to be ambush predators dropping from ceilings or trees.
Dodongos are dragon-like dinosaurs native to Death Mountain since ancient times. Gorons are known to hunt Dodongos for their stomachs to create Bomb Bags and Goron Tunics though Dodongo may also prey on Gorons thus both are considered natural enemies. Dodongos generally live in Dodongo's Cavern. As they must breath in air to breath fire, they are vulnerable to swallowing Bombs, Bomb Flowers, and Bombchu which explode in their stomachs and can damage or stun them. Dodongo tails are also vulnerable. Baby Dodongos are more vulnerable than grown adults, though Dodongos generally explode upon death making it dangerous to be near one after they are slain. Hyrulean Dodongos are depicted as unintelligent and non-sentient beasts, unlike Dmitri from the Oracle series though he apparently does not originate from Hyrule. King Dodongo is depicted as the alpha Dodongo in Ocarina of Time due to his large size.
Keese are nocturnal bat-like beasts that have plagued caverns and the night in Hyrule since ancient times. Keese are resistant to fire and blue flame which can transform them into elemental Fire or Ice Keese. Additionally some Keese can produce electricity. Like ChuChus, Keese are generally more of a nuisance than a serious threat. As Keese generally hunt at night they tend to sleep during the day unless disturbed while roosting in caves or even monster camps.
Wolf-like predators that inhabit forests, caves, and mountains. Some are known to be bipedal and can stand on two legs though generally move around on all fours. White Wolfos inhabit snowy regions using their white fur as natural camouflage to blend in with the snow.
Wizard-like monster who wield magic powers such as levitation, telepotation, elemental magic, or even the power to influence the weather. Wizzrobe generally vary in appearance from game to game, though they generally wear robes and wield some magical weapon either a rod or wand. Due to their knowledge of magic, Wizzrobe are extremely intelligent and often aligned with evil forces even summoning other monsters using magic. Their rods can sometimes be wielded by Hylians.
The geography of Hyrule remains different for each region of Hyrule. The Peak Province in Twilight Princess, for example, is very cold and icy, while the neighboring Desert Province is hot and arid. It is unknown how this is possible considering the very different climates in each locations.
Hyrule Field is the central landmark of Hyrule. It is a large, expansive field off of which most other areas of Hyrule branch. Because of its immense size, Hyrule Field is easiest to traverse while riding a horse. Small groups of trees and brush are scattered sparsely throughout along beaten paths. Various enemies can be found throughout Hyrule Field, including Stalchildren, Peahats, Poes, and Kargarocs. During Zant's Invasion of Hyrule, this is where Link faces off against Ganondorf to defend Hyrule. In some games, Lon Lon Ranch can be found at the center of Hyrule Field.
Death Mountain is a volcanic mountain that usually can be accessed only with the Royal Family's permission. This region of Hyrule is regularly inhabited by the Gorons, a proud, rock-eating race. The cloud around the very top of Death Mountain serves as an "indicator" of sorts of the state of the volcano. In earlier games, it was usually the location of Ganon's hideout.
Lake Hylia is the largest body of water in Hyrule in the games it appears in. The water from Zora's Domain runs throughout Hyrule, into this pristine lake. Lake Hylia is frequently a sacred location for certain races of Hyrule.
Zora's Domain, the aquatic home of the Zora, is located in the eastern Lanayru Province of Hyrule. It is generally very difficult to access Zora's Domain, as Link must hold great endurance or knowledge to enter. Zora's Domain is connected to Lake Hylia by Zora's River. It can also be accessed from the Lost Woods and Lake Hylia by means of an underwater passage. The domain has been frozen over various times, requiring Link to thaw it out.
Hyrule Castle is the home of the Royal Family of Hyrule. The castle's first appearance was in A Link to the Past. Each game that contains a Hyrule Castle either features a different layout, or denies the player access to parts that are available in other games. There are grounds for speculation that the castle is actually a different castle in each game, or that it is the same castle but was changed in each game for aesthetic or gameplay purposes.
The castle itself is prone to conflict not only because it houses the head of Hyrule's government, but also because its security is often less than impenetrable. In fact in many of the games Link took advantage of this and was able to sneak into the castle despite all of the security. Hyrule Castle is fairly important in most of the games it has appeared in and is often shown as a dungeon or a level within these games.
Hyrule Castle Town
Hyrule Castle Town is a town that is situated right in front of the castle. Many people live there. The capital city and commercial center of Hyrule, it is located in the far north of Hyrule, bordering to Hyrule Field to the south. Being a castle town, it is surrounded by a huge, impenetrable wall, and can only be accessed by a drawbridge which is lowered only at daytime. The source of the moat surrounding the castle town's walls is Zora's River.
Hyrule Castle Market is a crowded place at daytime, with bustling crowds of people of all Hyrulean walks of life all around. Businesses like the Happy Mask Shop, the Bazaar and the Bombchu Bowling Alley are also open exclusively during the day. There is also a less crowded back alley in the town with the occasional loiterer. At night, packs of stray dogs appear in the nearly deserted market. Some more questionable shops like the Treasure Box Shop and Bombchu Shop are also open during nightfall.
On the edge of the town can be found the Temple of Time, a huge stone temple guarding the Master Sword, and also, the entrance to the Sacred Realm where the Triforce lies. When Link pulls out the Master Sword in Ocarina of Time, his spirit is sealed within the Sacred Realm for seven years, in order for him to become the Hero of Time. When he awakens, he finds that Hyrule Castle Town has been destroyed by Ganondorf, the King of Evil. Some of the inhabitants were able to escape to the nearby Kakariko Village, and the ruined city became haunted by ReDeads. It is unknown whether any Hyrule Castle Town citizens were actually killed in the attack.
Kakariko Village was once a village full of the Sheikah, but they eventually died out and Impa let other people live in the village. It is a recurring location in the Legend of Zelda series. Its geographical and historical situation seems to change in each game, and so many fans assert that these villages are not the same, but merely share the same name. It may have been inspired by various towns in Zelda II: The Adventure of Link, and in turn may have served as the inspiration for such future towns in the series - Mabe Village, Clock Town, Lynna City, Horon Village, Windfall Island, Hyrule Town, and various minor villages (i.e. Symmetry City).
Compared to other depictions of Hyrule, southern Hyrule in the original The Legend of Zelda was smaller than in later games of the series, in terms of overall relative scale. There are no towns or civilizations in the far south (the region where The Legend of Zelda: Ocarina of Time, The Legend of Zelda: Twilight Princess, and The Legend of Zelda: A Link to the Past are set), only several caves containing dungeons. Shigeru Miyamoto states that this version of Hyrule is based on the area of his homeland when he was a child, including the caves placed throughout the land.
Hyrule in The Adventure of Link appears larger than other appearances of Hyrule in other games. Many towns in Hyrule later came to be names of the Seven Sages in Ocarina of Time. Many more landmarks could be found in this Hyrule, such as mountains, caves, forests, capes, and even islands. The Hyrule from the first game has a brief cameo as part of the Death Mountain area at the very south.
The third game in the Legend of Zelda series takes place yet again in Hyrule, this time in a much more developed land. The Hyrule of A Link to the Past contains many landmarks that would become common in later games, such as Kakariko Village and Hyrule Castle.
Hyrule makes its first appearance in 3D in The Legend of Zelda: Ocarina of Time. In this game, Hyrule is split up into a round field named Hyrule Field, with various lands off to sides, such as the Kokiri Forest and Gerudo Valley. This Hyrule looks radically different than previous depictions of Hyrule, with developed civilizations, rather than a few towns as seen in The Adventure of Link, for example.
Hyrule in Ocarina of Time is the second game to feature Hyrule twice; once in the child timeline of events; a Hyrule on the brink of war; and the Hyrule in the adult timeline; nearly destroyed, desecrated and cursed.
Majora's Mask starts off with Link in the Lost Woods, though it is in a forested region never seen before. He is ambushed by the Skull Kid and his fairy friends Tatl and Tael. They steal Link's Ocarina of Time along with his horse Epona, and run off. Link chases after them, and at some point during the chase, he falls into the parallel world of Termina.
Link is depicted riding through Hyrule in the opening of both games. The only building seen is a large temple or castle where Link discovers the Triforce.
Four Swords only takes place in a small portion of Hyrule, namely the Sea of Trees, a grassy forested stage; Talus Cave, a cavern similar to the Ice Cavern; Death Mountain, a volcanic mountain; and Vaati's Palace, a large structure built in the sky.
Little of The Wind Waker actually takes place in Hyrule, as it is sunken beneath the Great Sea sometime after the events of The Legend of Zelda: Ocarina of Time. However, the Great Sea has many islands that bear remarkable similarity to other various locations that were seen in Hyrule, like Windfall Island and Kakariko Village, and Dragon Roost Island and Death Mountain, which seems plausible as after the Great Flood of Hyrule, the denizens of Hyrule resorted to living on mountaintops, which are mentioned to have become the islands of the Great Sea.
When Link does visit Hyrule, it looks unlike any other appearances of it to date. Link lands in a small pool of water outside of Hyrule Castle, which appears atop a small island in the middle of what seems to be a lake. After exiting the castle, Link can only walk along a small path connecting Hyrule Castle to Ganon's Tower. With the use of a glitch, however, it becomes possible to roam about the grassy fields that contain no towns or villages.
Before the final battle, The King of Hyrule wishes on the Triforce for the last of Hyrule to be completely flooded out of regret for clinging to the past so long. After defeating Ganondorf, Hyrule is completely submerged.
The Hyrule found in Four Swords Adventures contains many similar landmarks to those found in A Link to the Past renamed as different structures or locations. Examples include the Desert of Doubt, the Lost Woods, and the Tower of Flames.
The Realm of the Heavens, a large kingdom in the sky, can only be accessed by placing the four Royal Jewels in their respective places in the Four Sword Sanctuary, causing the Tower of Winds to appear.
In The Minish Cap, Hyrule returned to an appearance similar to A Link to the Past. Many of the landmarks returned; however, they appeared under different names, like the Minish Woods in place of the Lost Woods and Mount Crenel in the position of Death Mountain. It was also the second chronological game to feature an area floating above Hyrule, the Cloud Tops.
Alternatively, the geography could correspond with that of Ocarina of Time: Mount Crenel may well have eroded over centuries into the Gerudo Desert found in Ocarina of Time, a rise in water level would turn the marshlands which already have a geographic and physical resemblance to Lake Hylia into the famous lake, and the mountain Biggoron lives upon may be a precursor to Death Mountain.
Hyrule is the vast land where the events of Twilight Princess take place. In this game, Hyrule looks much different than any of its previous appearances, and is split up into provinces, six in all. Provinces and locations bear resemblance to their Ocarina of Time counterparts that appeared in roughly the same geographical location, such as the Gerudo Desert being in the same proximity as the Haunted Wasteland.
Hyrule is known only as The Surface, as the kingdom of Hyrule is yet to be established. A land found beneath the Cloud Barrier that separates it from The Sky, it is heavily populated by monsters, as well as creatures such as Mogma and Parella. The Surface is divided into three provinces: Faron Woods, Eldin Volcano, and Lanayru Desert.
Humorously, when Groose follows Link to The Surface he names the Surface, Grooseland after himself, though Groose is the only one to refer to it as such.
Hyrule is the same world as that depicted in A Link to the Past. It is revealed to have a darker parallel counterpart known as Lorule ruled by Princess Hilda of the Royal Family of Lorule. It is possible to travel between the two realms via Fissures found in the surfaces of both worlds.
Hyrule is said to be in a state of decay during Breath of the Wild. Link can explore much of Hyrule as soon as he leaves the Shrine of Resurrection and the Great Plateau. The Hyrule portrayed in this game is the largest explorable Hyrule to be featured in any game of the series. Hyrule is mainly divided into nine provinces: Akkala, Central Hyrule, Eldin, Faron, Gerudo, Great Plateau, Hebra, Lanayru, and Necluda. Another notable difference from previous games is the appearance of multiple seas within Hyrule.
In Breath of the Wild, the Akkala Sea, Faron Sea, Lanayru Sea, and Necluda Sea are shown to be a part of Hyrule`s map, with a large island known as Eventide Island found in the Necluda Sea along with the smaller Tenoko Island. In the Akkala Sea there is a chain of four islands, Tingel Island, Ankel Island, Knuckel Island, and Davdi Island, likely a reference to Tingle/Tingle Island, Ankle, Knuckle, and David Jr. respectively. Additionally, there is also an island named Lomei Labyrinth Island, which is implied to be an artificial island created by the Sheikah to contain the Labyrinth that conceals the Tu Ka'loh Shrine.
In the Hyrule Compendium, the term Greater Hyrule is used to refer to Hyrule as a whole and is often listed in entries of animals, items, and enemies that can be commonly found all over Hyrule such as Donkey, Stone Pebblit, Bokoblin Arms, Lizalfos Arms, Moblin Arms, Ore Deposits, Treasure Chests, and Fairies.
Ten thousand years before Breath of the Wild, Zora's Domain was founded in the Lanayru Great Spring and the East Reservoir Lake was constructed by the Hylians and Zora to put a stop to flooding that plagued the land of Hyrule, with the Zora taking on the role of maintaining the Reservoir and watching its water level to prevent future floods a promise that was kept by the King Zoras for over ten thousand years to the present. Additionally, according to legend, the Dueling Peaks where originally one mountain, but a dragon god split it in two to create a path resulting in the creation of the Dueling Peaks and the path that runs between them.
In order to combat Calamity Ganon, the Sheikah built shrines and towers all over the land, though these where buried by the Sheikah along with most of their advanced technology after people of the Hyrule began to fear it.
After the Great Calamity, monsters continued to roam the land harassing the people of Hyrule. Many towns, settlements, and villages were destroyed as well, though some places such as Sheikah's Kakariko Village, Hateno Village, Lurelin Village, Gerudo Town, Goron City, Kara Kara Bazaar, Rito Village, and Zora's Domain survived and still exist. Additionally, a network of Stables provided places where travelers could rest and board their horses, making them important areas for travelers to rest. Most Hylian villagers in Hateno Village tend to remain in the safety of the village, though some travel to sell and purchase goods outside the village. The Hylian fisherman of Lurelin Village survived thanks to already being tough from living off the bounty of the sea, though some leave to seek treasure, marry, or trade goods.
Although most Hylian travelers work as merchants, hunters, and treasure hunters, some Hylian youth have developed a passion for Shield Surfing and travel around searching for prime shield surfing spots such as the Hebra Mountains.
While the Royal Family of Hyrule and Kingdom of Hyrule had fallen, the Gerudo, Gorons, Rito, Sheikah, and Zora governments survived and continue to maintain friendly relationships with the surviving Hylians, though members of the Zora Council of Elders blamed the Calamity and Princess Mipha's death on the Hylians, specifically their Champion, Link. However, King Dorephan and younger brother Prince Sidon do not hold the Hylians responsible for Mipha`s death and continue to support Link and his race as allies.
In their grief, the Zora race attempted to send Mipha's Lightscale Trident down Zora's River to give her spirit peace, but the Lightscale Trident glowed and Mipha`s spirit spoke to them, telling them to simply remember her fondly. As a result, the Zora venerated the Lightscale Trident, created a statue of Mipha in Zora's Domain, and started the Champion Festival, all in honor of Mipha's death.
Despite the loss of his beloved daughter, King Dorephan managed to defend his kingdom from a Guardian that had strayed into their domain, using his supernatural strength to throw it down a ravine, receiving only a scar on his forehead which was seen as a badge of honor among the Zora. Prince Sidon grew up and heroically killed a giant Water Octorok the size of a mountain that had been attacking Hylian fisherman of Lurelin Village at Hateno Bay, a story that became known among the fisherman as "The Prince Who Slew the Fell Octorok", helping to foster good relations between the Hylians and Zora, as well as preventing the Zora Council of Elder's views from influencing the younger generation.
The Goron race were lead by the elderly Big Boss of the Gorons, Bludo. The Goron continued to trade gemstones and minerals to Hylians and other races, and despite the volcanic heat, maintained shops to tend to tourists and merchants that braved the dangers to reach Goron City, with shops designed to cater Hylian and Gerudo travelers. Shops include the armor shop Ripped and Shredded which sells armor capable of resisting volcanic heat, Protein Palace which sells roasted food, and Goron Gusto Shop which provides cooking ingredients along with fire and ice elemental arrows.
The Gerudo are shown to permit females of any race in entering Gerudo Town, though will not allow any male counterparts from doing so. Instead, the Gerudo force males into staying at a nearby Kara Kara Bazaar in accordance to Gerudo law. This does not mean the race itself is completely hostile towards males though, as members of the Gerudo are allowed to leave town to find a mate.
The young Makeela Riju succeeded her late mother as Gerudo Chieftain and remains loyal to the Royal Family of Hyrule despite a century having passed since the Great Calamity. Meanwhile, the Yiga Clan lead by Kohga established the Yiga Clan Hideout in Karusa Valley in the Gerudo Highlands and came into conflict with the Gerudo when they attacked Gerudo Town and stole the Thunder Helm.
Through the efforts of Link, Hudson, and several people whom Link recruited, Tarrey Town later becomes a thriving new settlement during the later half of the story and serves as a symbol that Link's return is the beginning of the restoration of the Kingdom of Hyrule. Once Link defeats Dark Beast Ganon, Zelda and Link begin the process of rebuilding and restoring Hyrule to its former glory.
According to Hidemaro Fujibayashi, the design for Hyrule in the game was largely based on Kyoto, largely because the capabilities of the Nintendo Switch allowed them to exceed prior restraints from older systems.
Being a remake of the original The Legend of Zelda, this game features the same Overworld located within Hyrule.
As a sequel to A Link to the Past, this game features the incarnation of Hyrule with some minor changes. Initially the entirety of the map is not available to the player but with each successive week, more and more of it becomes unlocked.
Set in Hyrule from Twilight Princess, the game features several locations such as Ordon Village, Ordon Ranch, Kakariko Village, Hyrule Field, Great Bridge of Hylia, Hyrule Castle Town, Snowpeak, and Gerudo Desert.
As its name implies, Hyrule is the main setting of the non-canon spin-off Hyrule Warriors.
The present day version of Hyrule that appears in the game, consists of stages: Hyrule Field (Hyrule Castle appears as part of the stage which is later transformed into Ganon's Tower by Ganondorf), Eldin Caves, Faron Woods, Temple of the Sacred Sword, Valley of Seers, Temple of Souls, and Gerudo Desert. After Cia uses the Triforce to warp time and space, Death Mountain (along with Goron City) and Lake Hylia (which includes the Water Temple and frozen Zora's Domain) from Ocarina of Time, Twilight Field (a scaled down version of the Eldin Province) and Palace of Twilight from Twilight Princess, and the Sealed Temple and Skyloft from Skyward Sword appear transforming the modern landscape it a warp version of Hyrule made of different Eras and timelines. Following the defeat of Cia, Princess Zelda joins Link and Lana in restoring Hyrule to its original state. However Ganondorf returns and obtains the complete Triforce, which he uses to transform Hyrule Field into a hellish landscape and Hyrule Castle into Ganon's Tower. The Hyrulean Forces eventually capture Ganon's Tower, restoring it back into Hyrule Castle. Following Ganon's defeat, Hyrule Castle and Hyrule Field shown to be damaged and battle scarred from the battle.
In Adventure Mode, the main and Master Quest DLC maps are based on the original map of Hyrule from The Legends of Zelda. The Twilight Princess DLC map is an 8-Bit version of Hyrule from Twilight Princess.
At the beginning of Linkle's Tale, Linkle's Village and house appear to located somewhere within the present day Hyrule and after hearing of the Dark Forces attack on Hyrule Castle she leaves her village to go to Hyrule Castle, however she ends up going down the wrong road and ends lost in Faron Woods. Due to her poor sense of direction and Cia's warping of the land of Hyrule, Linkle ends up in various places such as Lake Hylia, the Sealed Grounds, Palace of Twilight, before eventually reaching Hyrule Field, which she finds transformed into Ganon's Tower. Most of the stages from Hyrule Warriors remain largely unchanged save for a few minor alterations (such as the design of the Knight Academy Keep in Skyloft and the addition of Owl Statues as warp points for the new Ocarina item). However certain story scenarios feature alternate versions of stages, such as Lake Hylia at sunset (Linkle's Tale: Powers Collide), a dark sky over the Sealed Grounds (Linkle's Tale: The Demon Lord's Plan), and clear blue sky over the Valley of Seers (March of the Demon King). Additionally, during the new Era of the Great Sea storyline that appears after the main storyline, Phantom Ganon steals the Triforce of Power and uses it to warp time and space, causing merged versions of locations from the Great Sea to appear in Hyrule as two stages: Forsaken Fortress (a stage made up of Dragon Roost Island, Forsaken Fortress, Star Island, and Windfall Island) and the Wind and Earth Temples (a merged version of the Wind and Earth Temples).
Super Smash Bros. series
In Super Smash Bros., Hyrule Castle appears as a stage. In Super Smash Bros. Brawl, the Bridge of Eldin appears as a stage. In Super Smash Bros. for Nintendo 3DS / Wii U, Gerudo Valley appears as a stage in the 3DS version and Bridge of Eldin appears as a stage in the Wii U version. The original Hyrule Castle from Super Smash Bros. appears as DLC.
Hyrule's shifting geography
While certain landmarks of Hyrule commonly return each installment, Hyrule's geography appears to be laid out differently with almost every new game set in it. Parts of Hyrule found in one game's map may be in a different location, have different geographical features, or be completely absent in another. While some games may take into account the geography in past Zelda games (A Link to the Past and Four Sword Adventures share almost the same Hylian geography) others may completely ignore them. The most notable of these differently arranged landscapes is Hyrule from The Minish Cap, which bears almost no resemblance to any other game.
Several fan explanations have been given to explain the changing layout. In Minish Cap's case, the game takes place very early on in the timeline (possibly not long after Hyrule was first properly founded) so the royal family could have possibly switched locations before the events of Ocarina of Time. After this, it could be considered that the changes seen in all games occur due to geological events between the games such as earthquakes, mudslides, erosion, forest growth, continental drift, or all of the above. The second theory is that Hyrule's geography stays relatively the same, but that each new game shows the same Hyrule seen from a different angle, landmarks are renamed, or that other unseen parts of Hyrule are seen each game.
From a more realistic perspective, Hyrule's climate changes from game to game simply due to gameplay reasons, giving players something new to explore while staying in the same land and has no real in-game explanations.
While the geography is always changing, different parts of Hyrule depicted in previous/future Zelda games are possibly shown on occasions. The in-game map for Zelda II: The Adventure of Link has an area that resembles a scaled down version of the map in The Legend of Zelda. The geography then allows the map from A Link to the Past to be included to the west.
Another hugely notable case of geographical similarities lies within The Wind Waker. The Great Flood that causes the ocean climate in The Wind Waker takes place after the events of Ocarina of Time (In the Adult Timeline) and as a result, the layout of locations revealed/speculated to be ones from Ocarina of Time are the same. For example, the Forest Haven, which is speculated to have once been the Kokiri Forest, remains at the south-eastern end of The Wind Waker's map, as Kokiri Forest did. Death Mountain, or as it appears in The Wind Waker, Dragon Roost Island, also remains at the north-eastern part of the map, as it did in Ocarina of Time. This also matches up the locations of both Windfall Island and Kakariko Village, two similar villages that both lie at the south-western end of Dragon Roost and Death Mountain respectively. The Forsaken Fortress, Ganon's base of operations, is speculated to have been the Gerudo Valley, and this holds further truth as the fortress appears to remain at the north-western end of the sea. While these similarities may not have been entirely intentional, the strong links these locations possess anyway could grant truth to these coincidences. While it isn't exactly clear where Hyrule Castle is in regards to the map in The Wind Waker (as it resides completely underwater) the Tower of the Gods, the gateway to sunken Hyrule, does stand somewhat near the centre point of the other key locations, vaguely where Hyrule Castle would have been (west end of Death Mountain/Dragon Roost) As a result it could be argued that Hyrule Castle in The Wind Waker does in fact stand, at least under The Great Sea, where it did in Ocarina of Time.
Obviously, in the case of The Wind Waker, due to the entire kingdom having sunk to the bottom of the Great Sea, the exact spots of the locations do not correlate perfectly. All the player can see of Hyrule are the areas tall enough to survive the depth of the water. Despite this, however, a clear link is there.
While Twilight Princess does take place a great deal of time after Ocarina of Time (In the Child Timeline) the map in Twilight Princess still bares a few similarities. Lake Hylia is almost exactly where it was in Ocarina of Time (the south-west corner from Hyrule Castle by Hyrule Field, at least in the Gamecube and Wii U release) and Gerudo Desert still resides at the western end of Hyrule, although it now resides on the south-western edge behind Lake Hylia, which is very slightly off. Kokiri Forest and Lost Woods also presumably remain at the south-eastern corner of the map, although the forest has vastly grown in size since and is inaccessible. Despite these visible similarities in regards to geography, the locations of man-made settlements have changed drastically since Ocarina of Time. Castle Town has switched to the right hand side of Hyrule Castle, and Kakariko Village and the Temple of Time have since separated to far corners of Hyrule. If the Sacred Grove is in actuality the same location as the Lost Woods, then there have been some drastic geographic changes as well.
In Breath of The Wild, Hyrule on the other hand proves to be a very ambiguous and difficult to determine landscape in regards to the locations in previous games. Hyrule, or rather the areas of Hyrule the player is allowed to explore, has expanded in size a great deal. The world of Breath of The Wild possesses both the biggest differences in landscape, but also some of the most undeniable proof of returning locations to date. Both the Temple of Time and what appears to be Hyrule Castle Town from Ocarina of Time now exist in almost exact size and shape in the central area of the Great Plateau, but they now exist much further away from Hyrule Castle, (implying perhaps that a newer, larger castle was built in a new location) Death Mountain still exists on the upper eastern side of Hyrule Castle (albeit the new Hyrule Castle) but it now stands at a much taller and wider size, and the distance is comparatively much further away.
According to the Old Man, the Great Plateau is where the Kingdom of Hyrule was original founded long ago and that the Temple of Time was a place of pilgrimage. During the current events of Breath of the Wild, the Great Plateau became completely isolated and mostly abandoned. Though difficult, it is possible to climb or fly up to reach the Great Plateau, though most tend to avoid the area due to its isolation and having little to offer.
Other areas such as Lake Hylia and Gerudo Desert are shown close to one another, similar to how they were depicted in past games. Several areas and locations from past games are referenced in Breath of the Wild such as the Arbiter's Ground, Faron Woods, Lake Floria, and Mabe Village Ruins, though it is unclear if they are the Breath of the Wild incarnation of those places or simply references to places from past games.
Spectacle Rock is shown to be near Gerudo Canyon in the Gerudo Highlands located west of Gerudo Desert. Additionally, the layout of the Ranch Ruins in Central Hyrule is nearly identical to Lon Lon Ranch, though it is unknown if it is meant to be the ruins of the Breath of the Wild incarnation of Lon Lon Ranch or just another reference. It should be noted that the Ranch Ruins are located on the eastern side of Hyrule Field, which is opposite of where Lon Lon Ranch was in Ocarina of Time, though does match Lon Lon Ranch's general location in The Minish Cap.
In addition to Central Hyrule, Lanayru, Faron, and Eldin provinces, Breath of the Wild introduces several new provinces such as Akkala, Necluda, and Hebra. Gerudo Desert and Gerudo Highlands regions are considered a part of the province of Gerudo with the Gerudo Highlands surrounding the desert from the north and east. It is also shown that there is a snowy mountains in the Gerudo Highlands north of the desert of Hyrule.
The Gerudo Desert in Breath of the Wild is occasionally beset by sandstorms similar to those of the Haunted Wasteland, which was one of the few places that could not be fully explored in Ocarina of Time. There is also an invisible boundary that prevents Link from venturing beyond the boarders in the southern and western parts of the desert due to the sandstorms. The Bridge of Hylia spans over Lake Hylia like it did in Twilight Princess and the remains of a giant tree (which may represent the giant tree from Twilight Princess) can be found near the flooded Deya Village Ruins, located northeast of Lake Hylia.
Faron Woods and Lake Floria are shown to be located in southeastern portion of Hyrule which is depicted as a tropical jungle with ancient ruins. Zora's Domain appears in the Lanayru Great Spring region of Lanayru province, though it is implied that Zora's Domain was founded there 10,000 years before Breath of the Wild, indicating the possibility that Zora were forced to abandon the original Zora's Domain and resettle in Lanayru Great Spring.
These ambiguous yet clear similarities are only further complicated when Breath of The Wild's timeline placement is considered. Not only does Breath of the Wild not possess a confirmed place in the timeline, but the story itself takes place a century after a chaotic period that is not shown in any previous games.
One potential explanation for the shifting geography may be the result of conflicts over the Triforce which have caused much destruction and calamity, leaving Hyrule to rebuild itself. Considering how many villains in the Legend of Zelda series are shown capable of causing devastation to the land of Hyrule itself, it would stand to reason that their actions are the main cause for Hyrule`s shifting geography.
This also leads to the possibility that the Triforce has been used to restore Hyrule once said conflicts have been resolved. Thus the nature of each wish may alter Hyrule for better or worse, resulting in occasional shifts in geology.
It is possible that the name "Hyrule" is a play on the pairing "High Rule," referring to the established monarchy of the nation, the order of sages, or the rule of the goddesses themselves. It could also be a play on "Hylian Rule", considering Hylians are the chosen race of the Goddesses.
Notes and references
|Ganon · Link · Old Man · Princess Zelda|
—Full list of characters
|Aquamentus · Dodongo · Manhandla · Gleeok · Digdogger · Gohma · Gannon|
|Lake Hylia · Lost Hills · Lost Woods · Death Mountain · Graveyard · Spectacle Rock|
—Full list of locations
|Level 1 · Level 2 · Level 3 · Level 4 · Level 5 · Level 6 · Level 7 · Level 8 · Level 9|
|Level 1 · Level 2 · Level 3 · Level 4 · Level 5 · Level 6 · Level 7 · Level 8 · Level 9|
|2nd Potion · Arrow · Blue Candle · Blue Ring · Bomb · Book of Magic · Boomerang · Bow · Food · Letter · Life Potion · Magical Boomerang · Magical Key · Magical Rod · Power Bracelet · Raft · Recorder · Red Candle · Red Ring · Silver Arrow · Stepladder|
|Wooden Sword · White Sword · Magical Sword · Small Shield · Magical Shield|
|Triforce of Wisdom|
|Fairy · Gerudo · Hylian|
|Dark Link · Ganon · Link · Princess Zelda|
—Full list of characters
|Horsehead · Helmethead · Rebonack · Carock · Gooma · Barba · Thunderbird · Dark Link|
|Western Hyrule · Eastern Hyrule · Lesser Hyrule · Maze Island|
—Full list of locations
|Parapa Palace · Midoro Palace · Island Palace · Maze Island Palace · Ocean Palace · Hidden Palace · Great Palace|
|P Bag · 1-up Doll · Magical Sword · Magical Shield · Candle · Flute · Handy Glove · Hammer · Raft · Boots · Magical Key · Cross|
|Fairy Spell · Fire Spell · Jump Spell · Life Spell · Reflect Spell · Shield Spell · Spell Spell · Thunder Spell|
|Trophy · Water of Life · Kidnapped Child · Six Crystals · Triforce of Courage|
|Fairy · Hylian|
|Link (x4) · Princess Zelda · Vaati|
—Full list of characters
|Deguchitato · Derazoru · Gouen · Vaati|
|Chambers of Insight · Sea of Trees · Talus Cave · Death Mountain · Vaati's Palace · Hero's Trial · Realm of Memories|
—Full list of locations
|Bomb · Boomerang · Bow · Bow-Wow · Four Sword · Shield|
|Armor Seed · Fairy · Gnat Hat · Heart · Heart Container · Magnetic Glove · Pegasus Boots · Razor Seed · Roc's Cape · Rupee · Pegasus Seed · Small Key|
|Golden Key · Hero's Key · Medal of Courage · Silver Key|
|Link (x4) · Princess Zelda · Six Maidens · Vaati|
—Full list of characters
|Phantom Ganon · Helmaroc King · Stone Arrghus · Jalhalla · Dagtail · Frostare · Big Dodongo · Vaati · Ganon|
| Whereabouts of the Wind · Eastern Hyrule · Death Mountain · Near the Fields · The Dark World · The Desert of Doubt · Frozen Hyrule · Realm of the Heavens|
—Full list of locations
|Bomb · Bombos Medallion · Boomerang · Bow · Fire Rod · Four Sword · Lantern · Magic Hammer · Quake Medallion · Shield · Slingshot|
|Blue Bracelet · Carrot · Force Gem · Force Fairy · Heart · Heart Container · Moon Pearl · Pegasus Boots · Power Bracelet · Roc's Feather · Shovel · Small Key|
|Knight Mark · Letter · Magic Book · Royal Jewels · Vaati Barrier|
|Gerudo · Goron · Hylian · Zuna|
| Ezlo · King Daltus · Link · Princess Zelda · Smith · Vaati|
—Full list of characters
|Big Green ChuChu · Gleerok · Mazaal · Big Octorok · Gyorg Pair · Vaati Reborn · Vaati Transfigured · Vaati's Wrath|
| Castor Wilds · Cloud Tops · Eastern Hills · Hyrule Town · Lake Hylia · Lon Lon Ranch · Minish Woods · Mount Crenel · Mt. Crenel's Base · North Hyrule Field · Royal Valley · South Hyrule Field · Trilby Highlands · Veil Falls · Western Wood · Wind Ruins|
|Deepwood Shrine · Cave of Flames · Fortress of Winds · Temple of Droplets · Royal Crypt · Palace of Winds · Dark Hyrule Castle|
|Smith's Sword · White Sword · Four Sword · Small Shield · Mirror Shield · Bombs · Boomerang · Bow · Cane of Pacci · Gust Jar|
|Bottle · Flame Lantern · Flippers · Grip Ring · Mole Mitts · Ocarina of Wind · Power Bracelets · Roc's Cape|
|Elements · Kinstones · Tiger Scrolls|
|Deku · Fairy · Goron · Human · Hylian · Minish · Wind Tribe|