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Flute

from Zeldapedia, the Legend of Zelda wiki

Flute
The Flute
The Flute
First appearance A Link to the Past (1992)
Found Haunted Grove
Use Summons a bird that transports the user to certain points
For the item in The Legend of Zelda and The Adventure of Link, see Whistle. For the item in Oracle of Ages and Oracle of Seasons, see Strange Flute.

The Flute is an item from The Legend of Zelda: A Link to the Past. This blue musical instrument plays a distinct melody that can summon a duck-like bird that transports the user to certain areas of Hyrule.

The design of the flute is very similar to the iconic Ocarina of Time from later games in the series, and may well have served as inspiration for said item.

Contents

[edit] Story

Spoiler warning: Plot and/or ending details follow.

The Flute was once owned by a boy from Kakariko Village who was warped to the Dark World and transformed into an anteater-like creature. Link discovers him in the Dark World, and he tells him to find his Flute, which was buried near the stump in the Haunted Grove in the Light World. To aid him in this endeavor, he gives Link a Shovel.

Link unearths the Flute in the northwest corner of Haunted Grove and brings it back to the Dark World, where he plays it for the boy, who is soothed by the music and subsequently transforms further into an inanimate tree. Link can then play the melody of the Flute for the Weather Vane in Kakariko Village. The statue shatters, revealing the flying bird inside. The bird transports Link to certain areas of the Light World when the Flute is played again, as long as Link is in the overworld of the Light World. All of these warp points are located near an entrance to the Dark World.

Near the end of his quest, Link uses the Flute to call the bird, who takes him to the Pyramid of Power to take on Ganon. This is the only time that the Flute has any effect in the Dark World.

Spoiler warning: Spoilers end here.

[edit] List of landing spots

[edit] 1. Death Mountain

Directly outside the Old Man's cave on Death Mountain.

[edit] 2. Magic Shop

Directly outside the Magic Shop north of the Eastern Palace.

[edit] 3. Kakariko Village

In the center square, where the aforementioned Weather Vane was once located.

[edit] 4. Link's House

Directly outside of Link's House, south of Hyrule Castle.

[edit] 5. Eastern Palace

Directly outside the entrance to the Eastern Palace

[edit] 6. Desert of Mystery

Southwestern corner of the Desert of Mystery. Link must, at one point, utilize this warp point to enter Misery Mire.

[edit] 7. Swamp Ruins

Directly outside the Swamp Ruins, in mid-southern Hyrule.

[edit] 8. Lake Hylia

On the southern peninsula near Lake Hylia.

[edit] 9. Death Mountain

In the north-western part of Death Mountain. This warp point can only be accessed after Link has entered the area once.