Template:Exitstub-nintendo Template:System The Wii (ウィー, Uī) is Nintendo's 5th major gaming console, intended to succeed the Nintendo GameCube and compete with the Microsoft's Xbox 360 and Sony's PlayStation 3. All consoles come with the game Wii Sports, which was something unique to a console release. Its American release date was November 19th at MSRP of $249.99, and December 7th in Australia with a MSRP of $399.99.[1]
The Legend of Zelda Games
- Twilight Princess
- Link's Crossbow Training
- Super Smash Bros. Brawl (not an official Zelda game, but it features Zelda characters)
- Captain Rainbow (not an official Zelda game, but it features a Zelda character)
- Skyward Sword
Virtual Console
- The Legend of Zelda (Nintendo Entertainment System)
- The Adventure of Link (Nintendo Entertainment System)
- A Link to the Past (Super Nintendo Entertainment System)
- Ocarina of Time (Nintendo 64)
- Majora's Mask (Nintendo 64)
Games on the Virtual Console can be played using different controllers. NES games can be played using the Wii Remote. The Classic Controller can be used for any game, although its design is best suited for SNES games. The GameCube Controller, while also universal, is best suited for GameCube and N64 games.
It should be noted that N64 games do not support force feedback, despite the GameCube controller being equipped with built-in vibration. This is due to the N64 controller requiring an expansion pack for force-feedback. However, the GameCube releases of the N64 Zelda games did support a rumble function.
Because the GameCube Controller has a different design than the N64 controller, the buttons have been redesigned. The most notable changes are the Z button being mapped to the L button, which is placed in a similar location to the old Z button. Also, the C-Stick accounts for the C-buttons (although the X/Y/Z buttons also work). The C-Stick is logical since it has the same color and is also labeled C.
Changes
Although Nintendo strives to release each game unaltered, there have been some notable changes to the Zelda titles. In The Legend of Zelda, the intro story was entirely rewritten. For example, "All of treasures" was corrected to "All treasures" in the introduction, to make better grammatical sense (although "look up the manual for details" remains unaltered). Ocarina of Time saw an emulation in the Virtual Console of the version that omitted all Muslim references.
Family Edition
The Wii Family Edition is a revised model of the Wii released at a reduced price in 2011 on October 23 and November 4 in North America and Europe, respectively.[2][3] The Wii Family Edition is designed to sit uniquely in the horizontal position.[4] It is not compatible with GameCube games and accessories.[5]
In North America, a blank version of the Wii comes bundled with a copy of New Super Mario Bros. Wii and a copy of the Super Mario Galaxy Original Soundtrack CD.[6] In Europe, the Wii Family Edition comes bundled with a Wii MotionPlus Remote and copies of Wii Sports and Wii Party.[7]
The Wii Family Edition was not made to replace the original Wii model; the latter is still being sold as normal.
Wii Mini
In Canada, a completely different model of the Wii, called the Wii Mini, was released in 2012. Like the Family Edition, the Wii Mini does not support GameCube games or peripherals. The Wii Mini also does not have any internet capabilities and does not include an SD card slot. The Wii Mini also features a top-loading disc drive, like that of the GameCube, instead of the original Wii's slot-loading drive.
Trivia
- Using the Virtual Console, as well as the system's ability to play GameCube games, every console Zelda game to date can be played on the Wii. This does not apply to the Wii Family Edition or the Wii Mini, as neither model is backwardly compatible with GameCube games.
- It is generally assumed that Korean Wiis cannot run GameCube games, possibly because GameCube games are region-locked, so only Korean GameCube games will play on Korean Wiis. However, GameCube games have been released in Korea; this is not a well-known fact, and so the assumption stemmed from the fact that since no known GameCube game could play on Korean Wiis, Korean Wiis did not support GameCube games at all.
Gallery
References
External Links
- Wii's official website.