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Boss

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A boss is a special kind of enemy that appears at the end of a dungeon. Bosses are intended to be more challenging than normal enemies, and, with the exception of the first few games in the Legend of Zelda series, they often require the use of a particular item acquired earlier in the dungeon to be defeated. Final bosses are usually the main antagonists of the games, though they are not always fought within a dungeon. Below is a list of bosses that appear throughout the series.

The Legend of Zelda

Manhandla (The Legend of Zelda)

Artwork of Manhandla

Zelda II: The Adventure of Link

Gooma

Artwork of Gooma

The Legend of Zelda: A Link to the Past

Arrghus

Artwork of Arrghus

The Legend of Zelda: Link's Awakening

The Legend of Zelda: Ocarina of Time

Volvagia Artwork

Artwork of Volvagia

The Legend of Zelda: Majora's Mask

Gyorg (Majora's Mask)

Artwork of Gyorg

The Legend of Zelda: Oracle of Ages

The Legend of Zelda: Oracle of Seasons

The Legend of Zelda: Four Swords

The Legend of Zelda: The Wind Waker

Gohdan

Artwork of Gohdan

The Legend of Zelda: Four Swords Adventures

Frostare

Frostare

The Legend of Zelda: The Minish Cap

Gleerok

Gleerok

The Legend of Zelda: Twilight Princess

Stallord

Stallord

The Legend of Zelda: Phantom Hourglass

Eox Artwork

Artwork of Eox

The Legend of Zelda: Spirit Tracks

Cragma Artwork

Artwork of Cragma

The Legend of Zelda: Skyward Sword

Koloktos

Koloktos

The Legend of Zelda: A Link Between Worlds

Stalblind

Stalblind

Non-canonical games

Non-canon warning: This article or section contains non-canonical information that is not considered to be an official part of the Legend of Zelda series and should not be considered part of the overall storyline.

Link's Crossbow Training

Freshly-Picked Tingle's Rosy Rupeeland

Non-canon warning: Non-canonical information ends here.

See also

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