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Boss

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A boss is a special kind of enemy that appears at the end of a dungeon. Bosses are intended to be more challenging than normal enemies, and, with the exception of the first few games in the Legend of Zelda series, they often require the use of a particular item acquired earlier in the dungeon to be defeated. Final bosses are usually the main antagonists of the games, though they are not always fought within a dungeon. Below is a list of bosses that appear throughout the series.

The Legend of Zelda

Zelda II: The Adventure of Link

The Legend of Zelda: A Link to the Past

The Legend of Zelda: Link's Awakening

The Legend of Zelda: Ocarina of Time

The Legend of Zelda: Majora's Mask

The Legend of Zelda: Oracle of Ages

The Legend of Zelda: Oracle of Seasons

The Legend of Zelda: Four Swords

The Legend of Zelda: The Wind Waker

The Legend of Zelda: Four Swords Adventures

The Legend of Zelda: The Minish Cap

The Legend of Zelda: Twilight Princess

The Legend of Zelda: Phantom Hourglass

The Legend of Zelda: Spirit Tracks

The Legend of Zelda: Skyward Sword

The Legend of Zelda: A Link Between Worlds

Non-canonical games

Non-canon warning: This article or section contains non-canonical information that is not considered to be an official part of the Legend of Zelda series and should not be considered part of the overall storyline.

Link's Crossbow Training

Freshly-Picked Tingle's Rosy Rupeeland

Non-canon warning: Non-canonical information ends here.

See also

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