A Big Poe from Ocarina of Time and Majora's Mask
|First appearance||Ocarina of Time (1998)|
|Appearances||Ocarina of Time|
- "This Poe won't disappear even if you stare at it. It moves fast despite its size!"
- — Navi
Big Poes (ビッグポウ Biggu Pou?) are recurring enemies in the Legend of Zelda series. As their name may suggest, Big Poes are Poes of superior size to those regularly encountered. Big Poes are usually encountered more rarely than Poes. Like regular Poes, their spirit may be stored in an Empty Bottle upon defeat. Once bottled, a Big Poe cannot be released or drunk, as would a normal Poe; the only way to dispose of a Big Poe is to sell it to interested parties.
The hunting and collecting of Big Poes is part of a side quest. Big Poes are passive enemies that will merely float at a set distance from Link. Link can encounter Big Poes in certain areas of Hyrule Field such as the broken wall section, bushes, fencing, and boulders. It is in fact possible to find a Big Poe while on foot, however, but it is exceptionally difficult to kill, as it will mock Link and float away extremely quickly. Therefore, it is advised, but not required, that one uses Epona to catch them, as that way Link can keep pace with them. Once a Big Poe appears, Link must hastily dispose of it with the Fairy Bow. Once one is defeated, its spirit can be stored inside one of Link's bottles and sold to the Ghost Hunter. The Ghost Hunter will give fifty Rupees and one hundred points on Link's "card" for each Big Poe collected. Once Link has gathered all ten Big Poes in the game, his card will be maxed out with 1,000 points. The Ghost Hunter tells him that now he has achieved true happiness, and gives him an empty bottle for his trouble.
|“This Poe won't disappear even if you stare at it. It moves fast despite its size!”|
- Beside the sign pointing to Lon Lon Ranch.
- West of Hyrule Castle in some bushes near the river.
- By the ledge next to Kakariko Village.
- Outside the entrance to Gerudo Valley, by the lone tree.
- Outside Lon Lon Ranch, by the tree.
- East of the ranch where the stone wall curves.
- The fork in the road approaching Gerudo valley from Hyrule Castle.
- In a set of trees north-east of the entrance to Lake Hylia.
- Near a lone green tree from the above location.
- South of the entrance to Kokiri Forest, near the boulder.
Big Poes are identical in appearance to their Ocarina of Time counterparts, though they will battle Link directly rather than maintain their distance. They only appear in two locations: the caves beneath Ikana Graveyard and Beneath the Well. If Link, while wearing the Captain's Hat, orders the Stalchildren to open the grave they are encircling on the Final Day, he can enter a huge chamber located underneath the graveyard. Here, he encounters Dampé the gravekeeper. With Tatl as his light source, Link can lead Dampé to patches of soft soil found in the chamber and have him dig in the soil. Three patches of soil hide strange blue flames that appears when dug up. When all three have been excavated, they gather at the center of the room and a Big Poe materializes from the fire. Dampé flees, leaving Link to battle it. Once it has been defeated, a chest holding an empty bottle appears.
The essences of Big Poes can again be stored in bottles. They can be sold for 200 Rupees in the Curiosity Shop. One captured Big Poe is also needed for Link to bypass a Gibdo during his journey through the well beneath Ikana.
Big Poes appear as enemies. Although similar to the Ocarina of Time and Majora's Mask incarnations, the model seems to be quite different as it is smaller and differently structured. They attack by shooting magic from a distance, and can disappear and reappear. Their Weak Point Bar is shown after the Big Poe uses one of two strong attacks. There is also a variation of Big Poe in the game called the Icy Big Poe, which have an icy aura and carry lanterns shaped like snowmen. In certain Adventure Mode scenarios a special Big Poe known as a Hylian Ghost, the vengeful spirits of fallen allied soldiers who the player has failed to protect, will hunt the player out of revenge.