Acheman
from Zeldapedia, the Legend of Zelda wiki
| Acheman | |
|---|---|
| Artwork of an Acheman | |
| First appearance | The Adventure of Link (1988) |
| Effective weapon(s) | Sword |
Achemen are enemies from Zelda II: The Adventure of Link. They are an offshoot of the Ache monsters and have the ability to shapeshift from a bat to a demonic, humanoid state. While in the demon state, they have the ability to shoot fireballs from their mouths. When Link nears a Acheman, it swoops down, lands on the ground and transforms into the humanoid state. It is easiest defeated when it is in its humaniod state since it is bigger and on ground level. Link gains 10 experience points for defeating an Acheman.
| Characters |
| Dark Link · Ganon · Link · Princess Zelda —Full list of characters |
| Bosses |
| Horsehead · Helmethead · Rebonack · Carock · Gooma · Barba · Thunderbird · Dark Link |
| Locations |
| North Castle · Mountain Town of Darunia · Kasuto · New Kasuto · Harbor Town of Mido · Town of Nabooru · Town of Rauru · Town of Ruto · Water Town of Saria —Full list of locations |
| Dungeons |
| Parapa Palace · Midoro Palace · Island Palace · Maze Island Palace · Ocean Palace · Hidden Palace · Great Palace |
| Equipment |
| Items |
| P Bag · 1-up Doll · Sword · Shield · Candle · Handy Glove · Hammer · Raft · Boots · Whistle · Magical Key · Cross |
| Spells |
| Fairy Spell · Fire Spell · Jump Spell · Life Spell · Reflect Spell · Shield Spell · Spell Spell · Thunder Spell |
| Quest Items |
| Trophy · Water of Life · Kidnapped Child · Six Crystals · Triforce of Courage |
| Races |
| Fairy · Gerudo · Hylian |
